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path: root/src/gallium/drivers/swr/swr_state.h
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* gallium/swr: fix tessellation state save/restoreJan Zielinski2020-01-281-0/+1
* gallium/swr: implementation of tessellation shaders compilationJan Zielinski2020-01-241-1/+26
* swr/swr: Enable ARB_viewport_arrayJan Zielinski2019-07-031-1/+1
* swr: fix polygonmode for front==backGeorge Kyriazis2017-05-081-0/+20
* swr: Add polygon stipple supportGeorge Kyriazis2017-04-141-0/+5
* swr: implement geometry shadersTim Rowley2017-03-051-0/+50
* swr: add fetch shader cacheGeorge Kyriazis2017-02-231-4/+5
* swr: fix range computation for instanced client-side arraysIlia Mirkin2016-11-301-0/+2
* gallium: fix more occurences of u_hash.hMarek Olšák2016-11-221-1/+1
* swr: fix AND_INVERTED logic op conversionIlia Mirkin2016-11-081-1/+1
* swr: [rasterizer core] viewport array supportTim Rowley2016-08-101-1/+1
* swr: [rasterizer] attribute swizzling and linkageTim Rowley2016-07-201-1/+0
* swr: fix provoking vertexTim Rowley2016-06-071-0/+1
* swr: [rasterizer] Whitespace cleanup and misc changesTim Rowley2016-05-051-0/+1
* swr: fix memory leaks from vs/fs compilationTim Rowley2016-04-221-2/+15
* swr: support samplers in vertex shadersTim Rowley2016-04-121-3/+3
* gallium/swr: Resource managementBruce Cherniak2016-03-141-1/+1
* gallium/swr: add OpenSWR driverTim Rowley2016-03-021-0/+307