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src
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gallium
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drivers
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svga
Commit message (
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Author
Age
Files
Lines
*
svga: add missing PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER* cases
Brian Paul
2017-11-16
1
-0
/
+2
*
svga: s/unsigned/enum tgsi_texture_type/
Brian Paul
2017-11-15
1
-5
/
+5
*
svga: issue debug warning for unsupported two-sided stencil state
Brian Paul
2017-11-15
1
-0
/
+15
*
gallium: add CAPs to support HW atomic counters. (v3)
Dave Airlie
2017-11-10
1
-0
/
+4
*
gallium: remove unused and deprecated u_time.h
Nicolai Hähnle
2017-11-09
1
-1
/
+0
*
util: move os_time.[ch] to src/util
Nicolai Hähnle
2017-11-09
1
-1
/
+1
*
gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
Marek Olšák
2017-11-06
1
-0
/
+1
*
svga: Use __asm__ instead of asm
Dylan Baker
2017-11-01
2
-8
/
+5
*
gallium: add cap for driver specified max combined shader resources.
Dave Airlie
2017-11-01
1
-0
/
+1
*
svga: format the version string like the rest of mesa
Eric Engestrom
2017-10-16
1
-5
/
+5
*
svga: fix format_conversion_table breakage
Brian Paul
2017-10-16
1
-2
/
+7
*
gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.
Eric Anholt
2017-10-10
1
-0
/
+1
*
gallium: Add support for 5551 with the 1-bit field in the low bit.
Eric Anholt
2017-10-10
1
-0
/
+2
*
gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
Marek Olšák
2017-10-06
1
-0
/
+1
*
svga: wrap long comments in svga_tgsi_vgpu10.c
Brian Paul
2017-10-03
1
-4
/
+6
*
svga: tweak pre-VGPU10 rasterization offsets
Brian Paul
2017-10-03
1
-17
/
+7
*
svga: if we get nr_samples==1, store nr_samples=0
Brian Paul
2017-10-03
1
-4
/
+7
*
svga: emit sampler constants only if sampler view exists
Charmaine Lee
2017-10-03
1
-7
/
+12
*
svga: fix incorrect case in svga_typeless_format()
Brian Paul
2017-10-03
1
-2
/
+1
*
svga: add typeless switch cases in svga_typeless_format()
Brian Paul
2017-10-03
1
-0
/
+10
*
svga: Allow sRGB format with PIPE_BIND_DISPLAY_TARGET binding flag on vgpu10.
Neha Bhende
2017-10-03
1
-2
/
+7
*
gallium: add PIPE_FORMAT_R10G10B10X2_UNORM
Nicolai Hähnle
2017-10-02
1
-0
/
+1
*
gallium: add LDEXP TGSI instruction and corresponding cap
Nicolai Hähnle
2017-09-29
1
-0
/
+3
*
svga: add missing PIPE_SHADER_CAP_INT64_ATOMICS switch cases
Brian Paul
2017-09-28
1
-0
/
+2
*
svga: trivial whitespace clean-ups in svga_screen.c
Brian Paul
2017-09-28
1
-11
/
+13
*
svga: start advertising PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Neha Bhende
2017-09-28
1
-1
/
+3
*
svga: silence unused var warning in optimized build with MAYBE_UNUSED
Brian Paul
2017-09-26
1
-1
/
+1
*
scons: use python3-compatible print()
Eric Engestrom
2017-09-25
1
-1
/
+1
*
gallium: Add PIPE_SHADER_CAP_INT64_ATOMICS
Jan Vesely
2017-09-21
1
-0
/
+1
*
gallium: Add PIPE_SHADER_CAP_FP16
Jan Vesely
2017-09-18
1
-0
/
+6
*
gallium: add PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE
Nicolai Hähnle
2017-09-18
1
-1
/
+6
*
gallium: introduce PIPE_CAP_LOAD_CONSTBUF
Timothy Arceri
2017-09-15
1
-0
/
+1
*
svga: abort shader translation upon indirect indexing of temporaries
Charmaine Lee
2017-09-08
1
-0
/
+6
*
svga: move index buffer bind flag assertion
Charmaine Lee
2017-09-05
1
-3
/
+3
*
svga: avoid emitting redundant SetShaderResources and SetVertexBuffers
Charmaine Lee
2017-09-05
2
-18
/
+116
*
svga: include sample count in surface_size() computation
Brian Paul
2017-08-30
1
-1
/
+1
*
gallium: remove TGSI opcode SCS
Marek Olšák
2017-08-22
2
-64
/
+0
*
gallium: remove TGSI opcode BREAKC
Marek Olšák
2017-08-22
1
-2
/
+0
*
gallium: remove TGSI opcode XPD
Marek Olšák
2017-08-22
2
-174
/
+0
*
gallium: remove TGSI opcode DPH
Marek Olšák
2017-08-22
2
-72
/
+0
*
gallium: remove TGSI opcode DP2A
Marek Olšák
2017-08-22
2
-52
/
+0
*
svga: replace gotos with conditionals in array drawing code
Brian Paul
2017-08-21
2
-32
/
+32
*
svga: whitespace clean-up in svga_draw_private.h
Brian Paul
2017-08-21
1
-29
/
+27
*
gallium: introduce PIPE_CAP_MEMOBJ
Timothy Arceri
2017-08-03
1
-0
/
+1
*
gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding cap
Nicolai Hähnle
2017-08-02
1
-0
/
+1
*
gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
Nicolai Hähnle
2017-07-31
1
-0
/
+1
*
svga: implement MSAA alpha_to_one feature
Brian Paul
2017-07-25
5
-1
/
+57
*
svga: rework the FS white fragments code
Brian Paul
2017-07-25
2
-33
/
+21
*
svga: Limit number of immediates in shader
Neha Bhende
2017-07-22
1
-3
/
+5
*
svga: fix constant indices for texcoord scale factors and texture buffer size
Charmaine Lee
2017-07-22
1
-9
/
+6
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