Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | svga: add missing switch cases for shadow textures | Brian Paul | 2018-08-29 | 1 | -0/+3 |
* | svga: Fix a strict-aliasing violation in shader dumper | Edward O'Callaghan | 2016-12-21 | 1 | -1/+9 |
* | svga: use memset() to initialize u to avoid warnings | Brian Paul | 2010-03-11 | 1 | -1/+3 |
* | svga: Silence uninitialized variable warning. | Vinson Lee | 2010-02-12 | 1 | -1/+1 |
* | svgadump: Several improvements to shader dumping. | José Fonseca | 2010-02-12 | 1 | -227/+293 |
* | svga: Use _debug_printf, so that output may be dumped in release builds too. | José Fonseca | 2009-12-05 | 1 | -115/+115 |
* | svga: Handle comment tokens when dumping. | José Fonseca | 2009-11-24 | 1 | -1/+6 |
* | svga: Use consistent names for public symbol names of shader dumping facilities. | José Fonseca | 2009-11-24 | 1 | -2/+2 |
* | svga: Use consistent file names for dumping facilities. | José Fonseca | 2009-11-24 | 1 | -0/+649 |