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path: root/src/gallium/drivers/svga/svga_state_vs.c
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* svga: add svga shader type in the shader variantCharmaine Lee2019-03-081-3/+3
* svga: replace gotos with else clausesBrian Paul2018-02-151-8/+7
* svga: call tgsi_scan_shader() for dummy shadersBrian Paul2018-02-151-0/+3
* svga: change error handling convention for svga_set_stream_output()Brian Paul2017-06-301-2/+5
* svga: pass NULL to ureg_get_tokens()Timothy Arceri2017-03-051-4/+2
* svga: s/unsigned/enum pipe_shader_type/Brian Paul2016-08-291-1/+1
* svga: add guest statistic gathering interfaceCharmaine Lee2016-08-261-3/+7
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-221-2/+2
* svga: add some comments in svga_state_vs.cBrian Paul2016-01-051-0/+3
* svga: pass context to svga_tgsi_vgpu9_translate()Brian Paul2015-10-161-1/+2
* svga: clean up the compile_vs/gs/fs() functionsBrian Paul2015-09-101-18/+10
* svga: fix shader variant memory leakBrian Paul2015-09-101-0/+3
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-76/+223
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-1/+1
* svga: Don't unnecessarily reemit BindGBShader commands v2Thomas Hellstrom2014-07-031-11/+0
* svga: use svga_shader_too_large() in compile_vs()Brian Paul2014-05-311-8/+36
* svga: add VS code to set attribute W component to 1Brian Paul2014-04-171-0/+1
* svga: implement support for signed byte vertex attributesBrian Paul2014-04-171-0/+4
* svga: update shader code for GBSBrian Paul2014-02-141-8/+48
* svga: refactor some shader codeBrian Paul2014-02-031-14/+6
* svga: rename shader_result -> variantBrian Paul2014-01-231-41/+45
* svga: remove the special zero-stride vertex array codeBrian Paul2012-05-251-91/+2
* svga: return PIPE_OK instead of 0Brian Paul2012-05-191-1/+1
* svga: fix zero-stride vertex array bugBrian Paul2012-05-191-2/+6
* svga: use dummy shaders when translation failsBrian Paul2012-02-231-2/+47
* gallium: fix behavior of pipe_buffer_map_rangeMarek Olšák2012-01-051-0/+1
* svga: implement generic variable index remappingBrian Paul2011-11-031-1/+5
* svga: Update state prototypes to return pipe_error.José Fonseca2011-11-021-2/+3
* svga: clean up return values and error codesBrian Paul2011-09-231-13/+10
* gallium: remove pipe_vertex_buffer::max_indexMarek Olšák2011-02-141-1/+1
* gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák2010-12-201-3/+1
* svga: Pass-through max_index to translate.José Fonseca2010-04-261-1/+1
* Squashed commit of the following:Keith Whitwell2010-04-101-4/+10
* svga: adapt to new vertex element csoRoland Scheidegger2010-03-011-2/+2
* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* Merge branch 'mesa_7_7_branch'Jakob Bornecrantz2010-01-141-2/+4
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| * svga: Fix compile_vs error code.José Fonseca2010-01-131-2/+4
* | Merge branch 'instanced-arrays'Michal Krol2010-01-141-1/+3
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| * | svga: Fix call to translate::run().Michal Krol2010-01-131-1/+1
| * | Merge branch 'master' into instanced-arraysMichal Krol2010-01-051-9/+18
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| * | | Add lame support for instanceID to draw module.Michal Krol2009-12-301-0/+1
| * | | Implement draw_arrays_instanced() in softpipe.Michal Krol2009-12-291-0/+1
* | | | Merge remote branch 'origin/mesa_7_7_branch'José Fonseca2010-01-061-8/+5
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| * | svga: Rebind shaders when tokens change.José Fonseca2010-01-051-8/+5
* | | Merge branch 'mesa_7_7_branch'Brian Paul2010-01-041-9/+18
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| * svga: Use a shader id as low as possible.José Fonseca2010-01-031-9/+18
* | Move the remaining format pf_get_* functions to u_format.h.Michal Krol2009-12-171-1/+1
* | Move pf_get_bits/size() to u_format auxiliary module.Michal Krol2009-12-031-1/+2
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* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+239