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path: root/src/gallium/drivers/svga/svga_state_framebuffer.c
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* svga: tweak pre-VGPU10 rasterization offsetsBrian Paul2017-10-031-17/+7
* svga: adjust line subpixel position for HWv8Brian Paul2017-07-071-1/+1
* svga: Move rendertarget view related fields to hw_clear stateCharmaine Lee2017-04-261-7/+7
* svga: Move setting the rendered_to flags to framebuffer emit timeCharmaine Lee2017-04-261-2/+28
* svga: remove redundant surface propagationCharmaine Lee2017-04-071-0/+8
* svga: add a reset flag to svga_propagate_surface()Charmaine Lee2017-04-071-2/+4
* svga: add the has_backed_views flagCharmaine Lee2017-04-071-0/+6
* svga: fix crash regression since e027935a795Brian Paul2017-03-021-2/+2
* svga: s/unsigned/pipe_prim_type/Brian Paul2017-03-021-0/+3
* svga: avoid ubinding render targets that have already been unboundCharmaine Lee2016-07-151-1/+6
* svga: remove unused variableBrian Paul2016-07-081-1/+0
* svga: rebind using render target surfaces in hw draw stateCharmaine Lee2016-07-081-6/+6
* svga: avoid emitting redundant DXSetRenderTargets commandCharmaine Lee2016-07-051-18/+28
* gallium/drivers: Sanitize NULL checks into canonical formEdward O'Callaghan2015-12-061-1/+1
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-52/+288
* svga: adjust adjustment for point coordinatesBrian Paul2014-02-141-1/+4
* svga: whitespace, formatting fixes in svga_state_framebuffer.cBrian Paul2014-01-231-31/+26
* svga: improve loops over color buffersBrian Paul2013-11-111-2/+5
* svga: document magic number of 8 render targets per batchBrian Paul2013-11-111-1/+13
* gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca2013-04-231-1/+1
* svga: silence MSVC double/float assignment warningsBrian Paul2012-10-161-23/+23
* svga: return PIPE_OK instead of 0Brian Paul2012-05-191-3/+3
* svga: fix FBO / viewport bugsBrian Paul2012-05-151-7/+24
* svga: Fix user clip planes.José Fonseca2012-01-121-1/+1
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-1/+1
* svga: Update state prototypes to return pipe_error.José Fonseca2011-11-021-8/+12
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-2/+2
* svga: emit user-defined clip plane stateBrian Paul2011-04-271-3/+20
* svga: Rebind framebuffer and tss bindings strictly when necessary.José Fonseca2011-04-121-3/+7
* svga: another tweak to adjust_x term (use -0.5)Brian Paul2011-04-071-1/+1
* svga: adjust triangle rasterization offsetBrian Paul2011-03-241-1/+1
* svga: Ensure rendertargets and textures are always rebound at every command b...José Fonseca2011-02-241-0/+49
* svga: Re-emit bound rendertargets and texture samplers at the beginning of ev...José Fonseca2010-08-301-5/+10
* gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger2010-03-301-1/+1
* Merge branch 'gallium-format-cleanup'José Fonseca2010-03-021-1/+1
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| * svga: Rename pipe formats.José Fonseca2010-03-021-1/+1
* | gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.Michal Krol2010-02-221-153/+132
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* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* svga: Remove unnecessary headers.Vinson Lee2010-01-211-2/+0
* svga: flush our command buffer after the 8th distinct render targetKeith Whitwell2009-11-271-0/+3
* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+455