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path: root/src/gallium/drivers/svga/svga_state_constants.c
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* svga: add some const qualifiersBrian Paul2017-07-171-3/+3
* svga: pass tobind_flags to svga_buffer_handleCharmaine Lee2017-06-271-2/+4
* svga: remove pre-SVGA3D_HWVERSION_WS8_B1 codeBrian Paul2017-04-071-71/+5
* svga: reduce unmapping/remapping of the default constant bufferBrian Paul2016-09-171-6/+20
* svga: s/unsigned/enum pipe_shader_type/Brian Paul2016-08-291-6/+6
* svga: eliminiate unnecessary constant buffer updatesCharmaine Lee2016-04-251-1/+1
* svga: s/Elements/ARRAY_SIZE/Brian Paul2016-04-251-1/+1
* svga: optimize constant buffer uploadsCharmaine Lee2016-03-211-1/+11
* svga: add a few more resource updates HUD queryCharmaine Lee2016-03-211-0/+9
* u_upload_mgr: pass alignment to u_upload_alloc manuallyMarek Olšák2016-01-021-1/+2
* gallium/drivers: Sanitize NULL checks into canonical formEdward O'Callaghan2015-12-061-4/+4
* svga: fix incorrect round-down arithmeticBrian Paul2015-10-191-1/+1
* svga: round UBO constant buffer size up/down to multiple of 16 bytesBrian Paul2015-10-071-0/+18
* svga: update call to u_upload_alloc()Brian Paul2015-09-031-3/+3
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-114/+474
* svga: update constant buffer code for GBSBrian Paul2014-02-141-60/+155
* svga: rename shader_result -> variantBrian Paul2014-01-231-12/+12
* svga: use switch statement in svga_shader_type()Brian Paul2013-06-281-5/+10
* svga: move result->key expression after result != NULL checkBrian Paul2012-08-161-1/+3
* svga: fix result==NULL logic in emit_fs_consts()Brian Paul2012-08-161-23/+25
* svga: update comment (s/SVGA_NEW_VS_RESULT/SVGA_NEW_VS_PRESCALE/)Brian Paul2012-08-161-1/+1
* svga: rename svga_hw_vs_parameters -> svga_hw_vs_constantsBrian Paul2012-08-161-2/+2
* svga: remove the special zero-stride vertex array codeBrian Paul2012-05-251-18/+0
* svga: whitespace, comments, formatting clean-upsBrian Paul2012-05-191-38/+31
* svga: return PIPE_OK instead of 0Brian Paul2012-05-191-1/+1
* svga: Fix potential buffer overflow in rs draw state.José Fonseca2011-10-311-6/+6
* svga: remove emit_consts() offset parameterBrian Paul2011-09-231-3/+7
* svga: s/int/unsigned/ in svga_state_constants.cBrian Paul2011-09-231-3/+7
* svga: s/unit/shader/ and related clean-upsBrian Paul2011-09-231-19/+23
* svga: clean up return values and error codesBrian Paul2011-09-231-25/+24
* svga: check to avoid writing beyond end of constant bufferBrian Paul2011-09-231-1/+23
* svga: Coalesce multiple shader constants in a single command.José Fonseca2011-09-231-4/+117
* svga: add assertions in svga_shader_type()Brian Paul2011-02-281-2/+5
* gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák2010-12-201-1/+1
* Squashed commit of the following:Keith Whitwell2010-04-101-6/+7
* gallium: WIP: Introduce sampler views.Michal Krol2010-02-191-1/+1
* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2009-12-111-1/+2
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| * svga: Add a missing dependency from the prescale state.José Fonseca2009-12-111-1/+2
* | svga: fix for not using texture width/height/depth arraysRoland Scheidegger2009-11-271-2/+2
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* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+239