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path: root/src/gallium/drivers/svga/svga_screen.c
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* gallium: add a cap for supporting 4-offset TG4 opcodesIlia Mirkin2014-05-071-0/+1
* svga: add switch case for PIPE_SHADER_CAP_PREFERRED_IR, remove default caseBrian Paul2014-05-071-8/+10
* gallium: add basic support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+1
* gallium: add a way to query min/max texture gather offsetsIlia Mirkin2014-04-101-0/+2
* gallium: add support for LODQ opcodes.Dave Airlie2014-04-071-0/+1
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-021-0/+1
* gallium: the other drivers don't support ARB_buffer_storageMarek Olšák2014-02-251-0/+1
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-251-0/+2
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+2
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-2/+0
* svga: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi2014-01-291-1/+2
* svga: rename "tex_usage" to "bindings", add commentsBrian Paul2014-01-241-7/+11
* gallium: remove PIPE_CAP_SCALED_RESOLVEMarek Olšák2014-01-231-1/+0
* svga: expose HW smooth/stipple/wide linesBrian Paul2013-12-111-2/+30
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-031-0/+1
* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-281-0/+2
* svga: improve check for 3D compressed texturesBrian Paul2013-11-191-5/+7
* svga: we don't supported 3D compressed texturesBrian Paul2013-11-181-0/+6
* svga: improve loops over color buffersBrian Paul2013-11-111-4/+6
* svga: always return 4 for PIPE_MAX_COLOR_BUFSBrian Paul2013-11-071-5/+4
* svga: return true for the PIPE_CAP_SM3 queryBrian Paul2013-11-071-1/+3
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-261-0/+1
* svga: minor fix-ups in svga_get_shader_param()Brian Paul2013-10-161-2/+3
* svga: fix pixel center integerBrian Paul2013-09-301-2/+4
* svga: return 0 for PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFERBrian Paul2013-09-301-1/+1
* svga: we don't support TGSI_OPCODE_CONTBrian Paul2013-09-301-2/+2
* gallium: Add PIPE_CAP_ENDIANNESSTom Stellard2013-07-221-0/+2
* mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák2013-07-021-1/+0
* svga: add PIPE_CAP_MAX_VIEWPORTS to switch to silence warningBrian Paul2013-05-291-0/+2
* gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GLMarek Olšák2013-05-111-0/+1
* st/mesa: optionally apply texture swizzle to border color v2Christoph Bumiller2013-04-181-0/+2
* svga: add new memory-used HUD queryBrian Paul2013-04-031-1/+2
* svga: add HUD queries for number of draw calls, number of fallbacksBrian Paul2013-04-031-0/+22
* svga: add case for PIPE_CAP_QUERY_PIPELINE_STATISTICSBrian Paul2013-04-031-0/+1
* gallium,st/mesa: don't use blit-based transfers with software rasterizersMarek Olšák2013-03-231-0/+3
* gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3Christoph Bumiller2013-03-201-0/+2
* gallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED queryBrian Paul2013-02-041-0/+4
* gallium: handle unhandled PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENTAndreas Boll2013-02-041-0/+1
* gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATEMarek Olšák2013-01-151-3/+0
* gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/José Fonseca2012-12-201-1/+1
* gallium: fix cap warnings for tbo cap.Dave Airlie2012-12-121-0/+1
* gallium: fix unused cap warnings in drivers for cube map array cap.Dave Airlie2012-11-101-0/+1
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-311-0/+1
* svga: silence MSVC float/int assignment warningsBrian Paul2012-10-161-2/+2
* gallium: add PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-301-0/+1
* gallium: add QUERY_TIMESTAMP cap and get_timestamp screen functionMarek Olšák2012-07-101-0/+1
* svga: return 120 for PIPE_CAP_GLSL_FEATURE_LEVELBrian Paul2012-06-261-1/+3
* svga: handle missing PIPE_CAP_x queriesBrian Paul2012-06-261-9/+14
* svga: return 1 for PIPE_CAP_MIXED_COLORBUFFER_FORMATSBrian Paul2012-06-261-1/+3
* gallium: Add PIPE_CAP_START_INSTANCEFredrik Höglund2012-06-191-0/+1