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path:
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src
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gallium
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drivers
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svga
/
svga_resource_texture.c
Commit message (
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Author
Age
Files
Lines
*
svga: Avoid discard DMA uploads
Thomas Hellstrom
2020-01-29
1
-1
/
+1
*
util: Move gallium's PIPE_FORMAT utils to /util/format/
Eric Anholt
2019-11-14
1
-1
/
+1
*
svga: Fix banded DMA upload unmap
Thomas Hellstrom
2019-10-24
1
-1
/
+1
*
gallium: switch boolean -> bool at the interface definitions
Ilia Mirkin
2019-07-22
1
-7
/
+7
*
svga: Support ARB_buffer_storage
Thomas Hellstrom
2019-06-20
1
-0
/
+3
*
svga: Add an environment variable to force coherent surface memory
Thomas Hellstrom
2019-05-17
1
-22
/
+36
*
svga: Set the rendered-to flag for dma transfers to surfaces
Thomas Hellstrom
2019-05-17
1
-0
/
+4
*
svga: Avoid bouncing buffer data in malloced buffers
Thomas Hellstrom
2019-05-02
1
-1
/
+1
*
svga: assorted whitespace and formatting fixes
Brian Paul
2019-02-26
1
-9
/
+10
*
svga: fix texture array layer index in transfer map
Charmaine Lee
2018-09-20
1
-66
/
+41
*
svga: no dma on multisample surface
Charmaine Lee
2018-09-10
1
-0
/
+7
*
svga: enable MSAA for SM4_1 device
Brian Paul
2018-09-10
1
-1
/
+2
*
svga: add support for cubemap array
Charmaine Lee
2018-09-10
1
-9
/
+26
*
gallium: add storage_sample_count parameter into is_format_supported
Marek Olšák
2018-07-31
1
-0
/
+3
*
gallium/u_upload_mgr: allow drivers to specify pipe_resource::flags
Marek Olšák
2017-12-05
1
-1
/
+1
*
svga: if we get nr_samples==1, store nr_samples=0
Brian Paul
2017-10-03
1
-4
/
+7
*
drivers/svga, winsys/svga/drm: Thread through timeout for fence_finish
Sinclair Yeh
2017-07-17
1
-2
/
+2
*
svga: don't call svga_texture_device_format_has_alpha() for PIPE_BUFFER
Brian Paul
2017-07-03
1
-0
/
+3
*
svga: add texture size/levels sanity check code in svga_texture_create()
Brian Paul
2017-06-30
1
-0
/
+33
*
svga: loop over box.depth for ReadBack_image on each slice
Neha Bhende
2017-06-30
1
-7
/
+8
*
svga: pass tobind_flags to svga_buffer_handle
Charmaine Lee
2017-06-27
1
-1
/
+1
*
svga: Fix imported surface view creation
Thomas Hellstrom
2017-06-07
1
-0
/
+22
*
svga: Add a more elaborate format compatibility determination v2
Thomas Hellstrom
2017-04-28
1
-41
/
+17
*
svga: cache the backing surface handle in the texture object
Charmaine Lee
2017-04-26
1
-0
/
+7
*
svga: invalidate new surface before it is bound to a render target view
Charmaine Lee
2016-11-03
1
-1
/
+2
*
Revert "svga: use untyped surface formats in most cases"
Charmaine Lee
2016-11-03
1
-7
/
+4
*
svga: add can_use_upload flag
Charmaine Lee
2016-11-03
1
-29
/
+30
*
svga: fix texture upload path condition
Charmaine Lee
2016-11-03
1
-30
/
+60
*
svga: set rendered_to flag with texture uploaded using TransferFromBuffer com...
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: set PIPE_BIND_DEPTH_STENCIL flag for new resources when possible
Brian Paul
2016-09-23
1
-1
/
+11
*
svga: relax restriction of compressed formats for texture upload
Charmaine Lee
2016-09-17
1
-3
/
+22
*
svga: use upload buffer for upload texture.
Charmaine Lee
2016-09-17
1
-26
/
+232
*
svga: refactor svga_texture_transfer_map/unmap functions
Charmaine Lee
2016-09-17
1
-217
/
+272
*
svga: single sample surface can be created as non-multisamples surface
Charmaine Lee
2016-09-17
1
-1
/
+3
*
svga: split the num-resources-mapped hud to textures & buffers
Charmaine Lee
2016-09-17
1
-1
/
+2
*
svga: minor code simplification in svga_texture_transfer_unmap()
Brian Paul
2016-08-26
1
-2
/
+1
*
svga: reformat some expressions in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-3
/
+3
*
svga: remove duplicated variable in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-1
/
+0
*
svga: move some assignments in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-4
/
+4
*
svga: minor simplifications in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-9
/
+9
*
svga: add guest statistic gathering interface
Charmaine Lee
2016-08-26
1
-10
/
+27
*
svga: don't call os_get_time() when not needed by Gallium HUD
Brian Paul
2016-08-16
1
-3
/
+2
*
gallium: split transfer_inline_write into buffer and texture callbacks
Marek Olšák
2016-07-23
1
-1
/
+0
*
svga: set render target flag for snorm surfaces
Brian Paul
2016-06-30
1
-0
/
+10
*
svga: use untyped surface formats in most cases
Brian Paul
2016-06-30
1
-4
/
+7
*
svga: force direct map for transfering multiple slices
Charmaine Lee
2016-06-28
1
-15
/
+24
*
svga: fix texture array update regression
Charmaine Lee
2016-06-23
1
-6
/
+27
*
svga: allow copy box in svga_transfer_dma_band()
Charmaine Lee
2016-06-02
1
-13
/
+20
*
svga: try to flag surfaces for sampling, in addition to rendering
Brian Paul
2016-05-03
1
-0
/
+11
*
svga: mark the texture dirty for write transfer map only
Charmaine Lee
2016-04-25
1
-2
/
+4
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