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path: root/src/gallium/drivers/svga/svga_pipe_rasterizer.c
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* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-18/+140
* svga: expose HW smooth/stipple/wide linesBrian Paul2013-12-111-7/+28
* svga: s/0/FALSE/Brian Paul2013-10-111-2/+2
* gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca2013-04-231-1/+1
* svga: fix the rasterizer state resetsZack Rusin2012-03-071-2/+2
* svga: implement point sprite suppportBrian Paul2011-09-231-0/+1
* svga: remove old comment, remove extra whitespaceBrian Paul2011-02-111-4/+0
* svga: Enable the draw pipeline for smooth lines.José Fonseca2011-02-111-0/+5
* svga: Don't use the draw pipeline for non-AA lines with a fractional width.José Fonseca2011-02-111-2/+1
* svga: Stippled lines can also be drawn with triangles.José Fonseca2011-02-111-1/+2
* svga: Add more swrast debugingJakob Bornecrantz2011-01-251-4/+18
* svga: s/varient/variant/Brian Paul2010-12-161-1/+1
* gallium: more work on ccw flag removalKeith Whitwell2010-05-141-6/+6
* gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell2010-05-141-21/+22
* gallium/draw: use correct rasterization state for wide/AA points/linesBrian Paul2010-04-191-1/+2
* Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger2010-02-091-3/+2
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| * gallium: add point_quad_rasterization bit to rasterizer stateRoland Scheidegger2010-02-041-0/+1
| * gallium: clean up point sprite rasterizer stateRoland Scheidegger2010-02-031-1/+1
| * gallium: remove point_size_min and point_size_max from rasterizer stateRoland Scheidegger2010-01-121-2/+0
* | gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* | svga: Remove unnecessary headers.Vinson Lee2010-01-211-1/+0
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* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+250