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path: root/src/gallium/drivers/svga/svga_pipe_query.c
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* svga: add num-commands-per-draw HUD queryBrian Paul2018-01-171-0/+8
* gallium: add PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVENicolai Hähnle2017-09-181-1/+6
* drivers/svga, winsys/svga/drm: Thread through timeout for fence_finishSinclair Yeh2017-07-171-3/+6
* svga: add new num-failed-allocations HUD queryBrian Paul2017-06-161-0/+7
* svga: Support accelerated conditional blittingThomas Hellstrom2017-06-161-0/+40
* gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()Brian Paul2017-03-081-1/+1
* svga: Add render_condition boolean flag in struct svga_contextNeha Bhende2016-11-031-0/+2
* svga: Implement the pipe clear_render_target functionality v2Thomas Hellstrom2016-11-031-0/+2
* svga: skip query flush if we already have the query resultBrian Paul2016-09-171-5/+5
* svga: remove unneeded svga_context_flush() in svga_end_query()Brian Paul2016-09-171-5/+0
* svga: use SVGA3D_QUERYTYPE_MAX for svga query type checkCharmaine Lee2016-09-171-3/+3
* svga: split the num-resources-mapped hud to textures & buffersCharmaine Lee2016-09-171-7/+16
* svga: loosen the condition to flush in get_query_result_vgpu10()Brian Paul2016-08-261-1/+1
* svga: fix vgpu10 query fencingBrian Paul2016-08-261-11/+11
* svga: initialize a variable to silence a gcc warningBrian Paul2016-08-171-1/+1
* svga: don't call os_get_time() when not needed by Gallium HUDBrian Paul2016-08-161-2/+5
* svga: Fix failures caused in fedora 24Neha Bhende2016-06-301-5/+11
* svga: remove unneeded casts in get_query_result_vgpu9() callsBrian Paul2016-05-271-2/+2
* svga: fix assert with PIPE_QUERY_OCCLUSION_PREDICATE for non-vgpu10Charmaine Lee2016-04-251-23/+20
* svga: separate HUD counters for state objectsBrian Paul2016-04-251-1/+6
* gallium: add bool return to pipe_context::end_queryNicolai Hähnle2016-04-211-1/+2
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-121-0/+7
* svga: minor formatting fix, comment additionBrian Paul2016-03-211-1/+4
* svga: add a few more resource updates HUD queryCharmaine Lee2016-03-211-0/+36
* svga: add new num-readbacks HUD queryCharmaine Lee2016-03-211-0/+9
* svga: add new surface-write-flushes HUD queryBrian Paul2016-03-071-0/+9
* svga: add new flush-time HUD queryBrian Paul2016-03-071-0/+9
* svga: add new command-buffer-size HUD queryBrian Paul2016-03-041-0/+9
* svga: reorder SVGA_QUERY_ switch cases to match declaration orderBrian Paul2016-03-041-9/+9
* svga: add num-generate-mipmap HUD queryCharmaine Lee2016-01-141-0/+7
* gallium/drivers: Sanitize NULL checks into canonical formEdward O'Callaghan2015-12-061-5/+5
* svga: Don't return value from void function.Jose Fonseca2015-11-271-1/+2
* svga: add num-bytes-uploaded HUD queryBrian Paul2015-11-201-0/+9
* svga: add new GALLIUM_HUD queriesNeha Bhende2015-10-161-16/+81
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-121/+871
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-1/+1
* gallium: make pipe_context::begin_query return a booleanSamuel Pitoiset2015-05-061-1/+2
* gallium: add an index argument to create_queryIlia Mirkin2014-07-011-1/+3
* svga: null out query's hwbuf pointer after destroyingBrian Paul2014-03-261-0/+1
* svga: add some debug_printf() calls in the query object codeBrian Paul2014-03-261-2/+6
* svga: whitespace, comment fixes in svga_pipe_query.cBrian Paul2013-04-191-41/+49
* svga: add new memory-used HUD queryBrian Paul2013-04-031-0/+11
* svga: add HUD queries for number of draw calls, number of fallbacksBrian Paul2013-04-031-0/+27
* svga: refactor occlusion query codeBrian Paul2013-04-031-94/+124
* gallium: adapt to get_query_result interface changeMarek Olšák2012-03-301-3/+3
* winsys/svga: Update to vmwgfx kernel module 2.1Thomas Hellstrom2011-09-291-1/+1
* gallium: adjust the query interface to support custom typesZack Rusin2010-06-081-2/+3
* svga: Remove the screen private context.José Fonseca2010-05-031-1/+2
* Squashed commit of the following:Keith Whitwell2010-04-101-2/+2
* svga: Remove unnecessary headers.Vinson Lee2010-01-211-1/+0