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path: root/src/gallium/drivers/svga/svga_pipe_fs.c
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* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-15/+18
* svga: refactor some shader codeBrian Paul2014-02-031-11/+3
* svga: rename shader_result -> variantBrian Paul2014-01-231-9/+9
* svga: whitespace, comment fixes in svga_pipe_fs/vs.cBrian Paul2013-04-191-21/+16
* svga: pass fragment shader to draw moduleBrian Paul2011-11-031-0/+5
* svga: implement generic variable index remappingBrian Paul2011-11-031-0/+4
* svga: remove support for shader model 2.0Brian Paul2011-10-111-3/+0
* svga: Remove unnecessary header.Vinson Lee2010-02-031-1/+0
* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* svga: Remove unnecessary headers.Vinson Lee2010-01-211-2/+0
* svga: Remove stale references to delete shader results.José Fonseca2010-01-051-0/+7
* svga: Use a shader id as low as possible.José Fonseca2010-01-031-0/+3
* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+124