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gallium
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drivers
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softpipe
Commit message (
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Author
Age
Files
Lines
*
softpipe: add dual source blending support
Dave Airlie
2012-04-13
2
-12
/
+88
*
gallium: rename DUAL_SOURCE_BLEND cap to MAX_DUAL_SOURCE_RENDER_TARGETS
Dave Airlie
2012-04-13
1
-0
/
+2
*
gallium: adapt to get_query_result interface change
Marek Olšák
2012-03-30
1
-2
/
+3
*
softpipe: set max cube texture size to 4Kx4K
Brian Paul
2012-03-20
2
-1
/
+2
*
gallium/drivers: Use automake to generate makefile
Tom Stellard
2012-03-14
1
-0
/
+3
*
gallium: remove unused winsys pointers in pipe_screen and pipe_context
Marek Olšák
2012-02-21
2
-2
/
+0
*
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Christoph Bumiller
2012-02-09
1
-0
/
+2
*
vl: add interlacing capabilities
Christian König
2012-02-06
1
-0
/
+6
*
gallium: Prefix #defines in tgsi_exec.h with TGSI_
Tom Stellard
2012-01-30
7
-277
/
+277
*
st/mesa: add PIPE_CAP_GLSL_FEATURE_LEVEL, cleanup st_extensions.c
Marek Olšák
2012-01-29
1
-0
/
+2
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-1
/
+3
*
softpipe: move var initialization to silence warning
Brian Paul
2012-01-24
1
-2
/
+1
*
softpipe: Silence unused variable warning on non-LLVM builds.
Vinson Lee
2012-01-16
1
-0
/
+2
*
vl: reintroduce PIPE_VIDEO_CAP_PREFERED_FORMAT
Christian König
2012-01-15
1
-0
/
+2
*
sofpipe: remove extraneous semicolon
Brian Paul
2012-01-12
1
-1
/
+1
*
softpipe: bump max texture array layers to 256.
Dave Airlie
2012-01-12
1
-1
/
+1
*
softpipe: route correct coordinates for shadow cube sampling.
Dave Airlie
2012-01-11
1
-1
/
+2
*
softpipe: enable clamping control
Dave Airlie
2012-01-11
2
-3
/
+8
*
softpipe: fix texel fetch swizzles
Dave Airlie
2012-01-11
1
-26
/
+43
*
softpipe: fix llvm build
Dave Airlie
2012-01-11
3
-3
/
+3
*
softpipe: allow softpipe to set shader params depending on runtime llvm (v3)
Dave Airlie
2012-01-11
3
-9
/
+18
*
draw/softpipe: EXT_transform_feedback support (v2)
Dave Airlie
2012-01-10
9
-160
/
+80
*
gallium: introduce GLSL based interpolation rules. (v2)
Dave Airlie
2012-01-10
2
-2
/
+9
*
softpipe: Don't use llvm in draw
Jakob Bornecrantz
2012-01-09
1
-1
/
+4
*
vl: replace decode_buffers with auxiliary data field
Christian König
2012-01-09
1
-2
/
+0
*
gallium: make vbuf_render::set_primitive() return void
Brian Paul
2012-01-07
1
-2
/
+1
*
softpipe: remove the 32bits limitation on depth(-stencil) formats
Morgan Armand
2012-01-03
5
-21
/
+63
*
softpipe: try and use back color for a slot if color fails.
Dave Airlie
2011-12-22
1
-0
/
+5
*
softpipe: fix shadow 2d texture array sampling
Dave Airlie
2011-12-19
1
-5
/
+12
*
softpipe: fix depth sampling for linear vs nearest.
Dave Airlie
2011-12-19
1
-7
/
+16
*
gallium: interface changes necessary to implement transform feedback (v5)
Marek Olšák
2011-12-15
3
-12
/
+5
*
gallium: disable stream output in drivers that support it
Marek Olšák
2011-12-15
3
-2
/
+9
*
softpipe: s/int/unsigned/ to be consistent in alpha test code
Brian Paul
2011-11-23
1
-2
/
+2
*
softpipe: remove pointless break stmt
Brian Paul
2011-11-23
1
-1
/
+0
*
gallium: separate out floating-point CAPs into its own enum
Marek Olšák
2011-11-22
1
-7
/
+7
*
gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally
Marek Olšák
2011-11-22
1
-2
/
+0
*
Remove tgsi_sse2.
José Fonseca
2011-11-08
8
-266
/
+1
*
softpipe: don't clamp or do logical operations on floating-point buffers.
Morgan Armand
2011-11-08
1
-22
/
+54
*
softpipe: fix memory leaks
Morgan Armand
2011-11-07
2
-1
/
+7
*
softpipe: implement/fix TIMESTAMP queries
Christoph Bumiller
2011-10-20
1
-3
/
+8
*
softpipe: remove unused vars in softpipe_clear()
Brian Paul
2011-10-18
1
-3
/
+0
*
softpipe: fix regression with tex tile cache since integer support.
Dave Airlie
2011-10-12
1
-2
/
+3
*
softpipe: add integer support
Dave Airlie
2011-10-11
5
-44
/
+146
*
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
2011-10-11
1
-11
/
+11
*
softpipe: fix Z interpolation invariance bug
Brian Paul
2011-10-04
1
-1
/
+10
*
softpipe: add check for DO_PSTIPPLE_IN_HELPER_MODULE
Brian Paul
2011-10-04
1
-0
/
+2
*
gallium: add PIPE_CAP_CONDITIONAL_RENDER
Marek Olšák
2011-09-30
1
-0
/
+2
*
gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
Marek Olšák
2011-09-30
1
-10
/
+11
*
gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
Marek Olšák
2011-09-30
1
-2
/
+0
*
gallium: move border color to be a color union
Dave Airlie
2011-09-27
1
-4
/
+4
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