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path: root/src/gallium/drivers/softpipe/sp_tex_sample.h
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* softpipe: s/unsigned/enum pipe_shader_type/Brian Paul2017-03-081-1/+2
* softpipe: Change faces type to uintKrzesimir Nowak2015-09-131-1/+1
* softpipe: Constify sampler and view parameters in mip filtersKrzesimir Nowak2015-09-111-2/+2
* softpipe: Constify sampler and view parameters in img filtersKrzesimir Nowak2015-09-111-2/+2
* softpipe: Constify some sampler and view parametersKrzesimir Nowak2015-09-111-2/+2
* softpipe: Move the faces array from view to filter_argsKrzesimir Nowak2015-09-111-3/+1
* softpipe: Add functions for computing relative mipmap levelKrzesimir Nowak2015-09-101-0/+7
* softpipe: Split 3D to 2D coords conversion into separate functionKrzesimir Nowak2015-09-101-14/+1
* softpipe: Put mip_filter_func inside a structKrzesimir Nowak2015-09-101-1/+4
* softpipe: start adding gather support (v2)Dave Airlie2015-05-201-0/+2
* softpipe: add textureOffset support.Dave Airlie2015-05-201-0/+4
* softpipe: move control into a filter args structDave Airlie2015-05-201-2/+6
* softpipe: move some image filter parameters into a structDave Airlie2015-05-201-5/+9
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-2/+2
* softpipe: don't use samplers with prebaked sampler and sampler_view stateRoland Scheidegger2013-03-111-81/+57
* softpipe/draw/tgsi: simplify driver/tgsi sampler interfaceRoland Scheidegger2013-02-281-11/+36
* softpipe: clean up lod computationRoland Scheidegger2013-02-081-1/+1
* softpipe: get rid of tgsi_sampler_control param in img_filterRoland Scheidegger2013-02-081-1/+0
* softpipe: add ARB_texture_cube_map_array support (v1.1)Dave Airlie2012-11-091-2/+3
* softpipe: Take all lods into account when texture sampling.Olivier Galibert2012-07-181-10/+18
* gallium: Prefix #defines in tgsi_exec.h with TGSI_Tom Stellard2012-01-301-12/+12
* softpipe: Bind samplers to views instead of the underlying resource.Henri Verbeet2011-01-191-4/+4
* softpipe: s/varient/variantBrian Paul2010-12-161-12/+12
* softpipe: do texture swizzle during texture samplingBrian Paul2010-12-141-1/+6
* Squashed commit of the following:Keith Whitwell2010-04-101-2/+2
* gallium: Fix texture sampling with explicit LOD in softpipe.Michal Krol2010-01-071-1/+2
* gallium: Pass per-element (not per-quad) LOD bias values down to texture samp...Michal Krol2010-01-071-3/+3
* Merge branch 'tex-tilecache' into softpipe-optKeith Whitwell2009-08-231-2/+2
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| * softpipe: split texture and surface tile cachesKeith Whitwell2009-08-181-1/+1
* | softpipe: per-unit sampler varientsBrian Paul2009-08-211-1/+2
* | softpipe: rework texture sampling codeKeith Whitwell2009-08-211-9/+85
* | softpipe: allow the existing sampler routines to be hooked up directlyKeith Whitwell2009-08-201-13/+8
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* softpipe: example fast paths for simple samplersKeith Whitwell2009-07-271-2/+8
* softpipe: remove backwards dependency from tilecache to softpipeKeith Whitwell2009-07-221-2/+3
* softpipe: fix vertex shader texture samplingBrian Paul2008-12-171-6/+14
* gallium: minor texture-related clean-ups, comments, etcBrian2008-12-011-3/+3
* softpipe: remove old/unneeded dependencies between TGSI exec and softpipeBrian2008-11-231-1/+49
* Code reorganization: move files into their places.José Fonseca2008-02-151-0/+17