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path: root/src/gallium/drivers/softpipe/sp_state_derived.c
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* softpipe: fix memory leaksMorgan Armand2011-11-071-1/+4
* softpipe: use the polygon stipple utility moduleBrian Paul2011-07-211-4/+74
* softpipe: implement fragment shader variantsBrian Paul2011-07-211-7/+47
* softpipe: added some null pointer checksBrian Paul2011-01-181-3/+3
* softpipe: s/tex_cache/fragment_tex_cache/Brian Paul2011-01-181-1/+1
* softpipe: s/varient/variantBrian Paul2010-12-161-1/+1
* gallium/softpipe/draw: support samplers in geometry shadersZack Rusin2010-06-111-0/+13
* Squashed commit of the following:Keith Whitwell2010-04-101-2/+2
* softpipe: remove unnecessary #includeBrian Paul2010-02-021-1/+0
* llvmpipe: fix (potentially) broken AA points, AA linesBrian Paul2010-02-021-1/+1
* gallium: add geometry shader support to galliumZack Rusin2009-12-251-5/+5
* sp: Implement separate vertex sampler state.Michal Krol2009-12-011-0/+13
* softpipe: Sanitise shader semantic and interpolator handling.Michal Krol2009-11-021-24/+10
* Merge branch 'softpipe-opt'Keith Whitwell2009-09-231-20/+62
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| * softpipe: disable a _debug_printf()Brian Paul2009-09-221-0/+2
| * softpipe: remove old prim_setup draw stageKeith Whitwell2009-08-231-15/+10
| * Merge branch 'tex-tilecache' into softpipe-optKeith Whitwell2009-08-231-3/+3
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| | * softpipe: split texture and surface tile cachesKeith Whitwell2009-08-181-1/+1
| * | softpipe: minor code refactoring to remove softpipe/tile cache dependenciesBrian Paul2009-08-211-1/+12
| * | softpipe: rework texture sampling codeKeith Whitwell2009-08-211-14/+4
| * | softpipe: allow the existing sampler routines to be hooked up directlyKeith Whitwell2009-08-201-1/+2
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| * softpipe: example fast paths for simple samplersKeith Whitwell2009-07-271-0/+1
| * softpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell2009-07-271-3/+1
| * softpipe: fix error in scissor state dependenciesKeith Whitwell2009-07-251-2/+10
| * softpipe: make some small steps to flush texture cache less frequentlyKeith Whitwell2009-07-221-0/+14
| * softpipe: remove backwards dependency from tilecache to softpipeKeith Whitwell2009-07-221-0/+22
* | softpipe: Respect input interpolators for the shader.Michal Krol2009-09-171-2/+19
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* gallium: fix the front face semanticsZack Rusin2009-07-011-0/+1
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+2
* remove usage of vertex_headerKeith Whitwell2008-04-101-11/+2
* gallium: use new framebuffer width, height fieldsBrian2008-03-201-2/+2
* gallium: added fb_width/height fields to softpipe contextBrian Paul2008-03-191-11/+2
* gallium: fix some compiler warningsKeith Whitwell2008-03-141-1/+3
* gallium: in softpipe_get_vertex_info() generate a vbuf vertex_info with real ...Brian2008-03-131-0/+12
* gallium: added draw_num_vs_outputs() to query number of post-transform vertex...Brian2008-02-271-2/+2
* gallium: remove unused varBrian2008-02-261-1/+0
* gallium: added tgsi_shader_field to sp_fragment_shaderBrian2008-02-261-4/+5
* softpipe: use draw_find_vs_output() directlyBrian2008-02-251-32/+7
* gallium: antialiased line drawingBrian2008-02-181-7/+10
* Code reorganization: update build.José Fonseca2008-02-151-3/+3
* Code reorganization: move files into their places.José Fonseca2008-02-151-0/+235