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path: root/src/gallium/drivers/radeonsi
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* radeonsi: actually enable VBOs in user SGPRsMarek Olšák2020-01-141-1/+1
* radeonsi: fix assertion and other failures in si_emit_graphics_shader_pointersMarek Olšák2020-01-141-3/+4
* radeonsi: don't enable VBOs in user SGPRs if compute-based culling can be usedMarek Olšák2020-01-133-30/+46
* radeonsi: put up to 5 VBO descriptors into user SGPRsMarek Olšák2020-01-1310-62/+148
* ac,radeonsi: increase the maximum number of shader args and return valuesMarek Olšák2020-01-131-6/+6
* radeonsi: simplify si_set_vertex_buffersMarek Olšák2020-01-131-7/+8
* radeonsi: don't allow draw calls with uninitialized VS inputsMarek Olšák2020-01-133-1/+8
* radeonsi: add si_context::num_vertex_elementsMarek Olšák2020-01-133-11/+7
* radeonsi: rename desc_list_byte_size -> vb_desc_list_alloc_sizeMarek Olšák2020-01-135-11/+9
* radeonsi: release saved resources in si_compute_do_clear_or_copyPierre-Eric Pelloux-Prayer2020-01-101-0/+2
* radeonsi: release saved resources in si_compute_clear_12bytes_bufferPierre-Eric Pelloux-Prayer2020-01-101-0/+2
* radeonsi: release saved resources in si_compute_copy_imagePierre-Eric Pelloux-Prayer2020-01-101-0/+3
* radeonsi: release saved resources in si_compute_clear_render_targetPierre-Eric Pelloux-Prayer2020-01-101-0/+2
* radeonsi: release saved resources in si_compute_expand_fmaskPierre-Eric Pelloux-Prayer2020-01-101-0/+1
* radeonsi: release saved resources in si_retile_dccPierre-Eric Pelloux-Prayer2020-01-101-0/+4
* radeonsi/gfx9: force the micro tile mode for MSAA resolve correctly on gfx9Marek Olšák2020-01-093-1/+15
* ac/gpu_info: add pc_lines and use it in radeonsiMarek Olšák2020-01-081-1/+1
* ac: unify primitive export codeMarek Olšák2020-01-081-59/+6
* ac: unify build_sendmsg_gs_alloc_reqMarek Olšák2020-01-081-24/+4
* radeonsi: clean up messy si_emit_rasterizer_prim_stateMarek Olšák2020-01-085-39/+30
* radeonsi: determine accurately if line stippling is enabled for performanceMarek Olšák2020-01-083-4/+17
* radeonsi: test polygon mode enablement accuratelyMarek Olšák2020-01-081-2/+4
* radeonsi: fix context roll tracking in si_emit_shader_vsMarek Olšák2020-01-081-3/+3
* radeonsi: fix monolithic pixel shaders with two-sided colors and SampleMaskInMarek Olšák2020-01-081-2/+2
* radeonsi: check ctx->sdma_cs before using itPierre-Eric Pelloux-Prayer2020-01-081-1/+2
* radeonsi: remove TGSIMarek Olšák2020-01-0615-5340/+598
* radeonsi: disable SDMA on gfx8 to fix corruption on RX 580Marek Olšák2020-01-061-0/+5
* radeonsi: move SI and CIK+ SDMA code into 1 common function for cleanupsMarek Olšák2020-01-0612-190/+104
* radeonsi: rename dma_cs -> sdma_csMarek Olšák2020-01-0610-46/+46
* radeonsi: add AMD_DEBUG=nodmacopyimage for debuggingMarek Olšák2020-01-063-1/+4
* radeonsi: add AMD_DEBUG=nodmaclear for debuggingMarek Olšák2020-01-063-1/+4
* radeonsi: remove broken and unused SI SDMA image copy codeMarek Olšák2020-01-061-181/+2
* radeonsi: rename SDMA debug flagsMarek Olšák2020-01-064-9/+9
* radeonsi: remove the "display_dcc_offset == 0" assertionMarek Olšák2020-01-031-3/+1
* radeonsi: ignore PIPE_BIND_SCANOUT for imported texturesMarek Olšák2020-01-031-2/+3
* radeonsi: preserve the scanout flag for shared resources on gfx9 and gfx10Marek Olšák2020-01-031-10/+4
* radeon: Use P010 for decoding of 10-bit videosThong Thai2020-01-031-2/+3
* radeonsi/gfx10: improve performance for TES using PrimID but not exporting itMarek Olšák2019-12-271-1/+2
* radeonsi/gfx10: enable NGG passthrough for eligible shadersMarek Olšák2019-12-273-32/+47
* radeonsi/gfx10: don't declare any LDS for NGG if it's not usedMarek Olšák2019-12-272-6/+21
* ac: declare an enum for the OOB select field on GFX10Samuel Pitoiset2019-12-193-8/+8
* radeonsi/gfx10: fix ngg_get_ordered_idMarek Olšák2019-12-162-2/+2
* radeonsi: reset more fields in si_llvm_context_set_ir to fix reusing ctxMarek Olšák2019-12-161-0/+2
* radeonsi: fix determining whether the VS prolog is neededMarek Olšák2019-12-161-3/+6
* radeonsi: allow generating VS prologs with 0 inputsMarek Olšák2019-12-162-8/+11
* radeonsi/gfx10: don't insert NGG streamout atomics if they are never usedMarek Olšák2019-12-161-31/+34
* radeonsi: don't wrap the VS prolog in if (ES thread) .. endifMarek Olšák2019-12-161-25/+0
* radeonsi: set is_monolithic for VS prologs when the shader is really monolithicMarek Olšák2019-12-161-0/+1
* radeonsi: disallow compute-based culling if polygon mode is enabledMarek Olšák2019-12-163-2/+5
* radeonsi: deduplicate ES and GS thread enablement codeMarek Olšák2019-12-163-22/+25