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path: root/src/gallium/drivers/radeonsi
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* radeonsi/compute: Fix LDS size calculationTom Stellard2013-11-231-1/+16
* radeonsi/compute: Dispose of LLVM module after compiling kernelsAaron Watry2013-11-151-0/+1
* radeonsi/compute: Free program and program.kernels on shutdownAaron Watry2013-11-151-1/+15
* radeonsi/compute: Add Sea Islands supportTom Stellard2013-11-151-3/+12
* radeonsi: implement ARB_vertex_type_2_10_10_10_revMarek Olšák2013-11-041-0/+7
* r600g,radeonsi: properly expose texture buffer formatsMarek Olšák2013-11-041-3/+8
* radeonsi: implement texture buffer objectsMarek Olšák2013-11-043-54/+137
* radeonsi: report our border color behaviorMarek Olšák2013-11-041-1/+3
* radeonsi: bind a dummy constant buffer in place of NULL buffersMarek Olšák2013-11-043-0/+29
* radeonsi: implement uniform buffer objectsMarek Olšák2013-11-044-31/+41
* radeonsi: try to fix IA_MULTI_VGT_PARAM programmingMarek Olšák2013-11-043-2/+8
* radeonsi: Allow longer intrinsic namesKai Wasserbäch2013-10-301-1/+1
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-261-0/+1
* r600g,radeonsi: use fences provided by the winsysMarek Olšák2013-10-254-231/+4
* radeonsi: add the vertex shader position output if it's missingMarek Olšák2013-10-251-0/+13
* radeonsi: respect semantic indices for COLOR[i] fragment shader outputsMarek Olšák2013-10-251-5/+2
* radeonsi: remove unused si_set_cs_sampler_view()Brian Paul2013-10-231-4/+0
* gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul2013-10-231-20/+10
* radeonsi: Use 'SI' as the LLVM processor for CIK on LLVM <= 3.3Tom Stellard2013-10-161-0/+4
* radeon/uvd: use PIPE_BIND_LINEAR for video surfacesGrigori Goronzy2013-10-131-4/+4
* radeonsi: Allow Sinking pass to move preloaded const/res/samplVincent Lejeune2013-10-132-5/+28
* radeonsi: pass alpha_ref value to PS in the user sgprVadim Girlin2013-10-133-25/+29
* radeon/llvm: show LLVM disassembly when availableJay Cornwall2013-10-121-1/+1
* radeonsi: fix occlusion queries for CIKMarek Olšák2013-10-091-3/+12
* radeonsi: draw register fixes for CIKMarek Olšák2013-10-092-9/+27
* gallium/radeon: don't export any private symbolsMarek Olšák2013-10-081-1/+3
* radeonsi/compute: Fix segfault caused by recent refactoringTom Stellard2013-10-031-2/+2
* radeonsi: Fix buildBrian Paul2013-10-031-3/+3
* radeonsi/compute: fix bind_compute_sampler_states() breakageBrian Paul2013-10-031-6/+0
* radeon: don't use old bind_vertex/fragment_sampler_states() hooksBrian Paul2013-10-031-2/+0
* radeon: implement pipe_context::bind_sampler_states()Brian Paul2013-10-031-0/+22
* r600g,radeonsi: create aux_context lastMarek Olšák2013-10-031-0/+3
* r600g,radeonsi: workaround for late shared screen initializationMarek Olšák2013-09-301-0/+2
* radeon: make texture logging more usefulMarek Olšák2013-09-291-2/+0
* r600g,radeonsi: share r600_texture.cMarek Olšák2013-09-298-943/+10
* r600g,radeonsi: consolidate tiling_info initializationMarek Olšák2013-09-295-80/+7
* radeonsi: implement clear_buffer using CP DMA, initialize CMASK with itMarek Olšák2013-09-294-19/+108
* radeonsi: move debug options to R600_DEBUGMarek Olšák2013-09-293-9/+8
* r600g,radeonsi: share the async dma interfaceMarek Olšák2013-09-292-5/+28
* radeonsi: move radeonsi-specific functions out of r600_texture.cMarek Olšák2013-09-294-46/+38
* r600g,radeonsi: remove unused codeMarek Olšák2013-09-291-1/+0
* r600g,radeonsi: consolidate r600_texture structuresMarek Olšák2013-09-291-18/+1
* r600g,radeonsi: consolidate transfer, cmask, and fmask structuresMarek Olšák2013-09-291-32/+0
* radeon drivers: handle PIPE_CAP_MAX_VIEWPORTSMarek Olšák2013-09-291-0/+3
* radeonsi: fix blitting the last 2 mipmap levels of compressed texturesMarek Olšák2013-09-253-2/+20
* radeonsi: add missing colorbuffer formats (rework format translation)Marek Olšák2013-09-251-346/+104
* radeonsi: bypass alpha-test for integer colorbuffersMarek Olšák2013-09-251-1/+10
* radeon/winsys: keep screen pointer in winsys v2Christian König2013-09-251-0/+3
* gallium: add flush_resource context functionMarek Olšák2013-09-201-0/+6
* radeonsi: simplify and fix MSAA texture sampling for array texturesMarek Olšák2013-09-202-27/+17