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path:
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src
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gallium
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drivers
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radeonsi
/
si_state_shaders.c
Commit message (
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Author
Age
Files
Lines
*
radeonsi: assume that a TES without POSITION precedes GS
Marek Olšák
2017-01-06
1
-1
/
+2
*
radeonsi: update clip_regs if clip_disable changes to fix a hang
Marek Olšák
2017-01-05
1
-0
/
+5
*
radeonsi: shrink the GSVS ring to account for the reduced item sizes
Nicolai Hähnle
2016-12-12
1
-1
/
+1
*
radeonsi: shrink each vertex stream to the actually required size
Nicolai Hähnle
2016-12-12
1
-15
/
+22
*
radeonsi: use a single descriptor for the GSVS ring
Nicolai Hähnle
2016-12-12
1
-36
/
+1
*
radeonsi: update all GSVS ring descriptors for new buffer allocations
Nicolai Hähnle
2016-12-12
1
-1
/
+6
*
radeonsi: add a debug flag that disables optimized shader variants
Marek Olšák
2016-11-23
1
-0
/
+5
*
util: import CRC32 implementation from gallium
Marek Olšák
2016-11-22
1
-1
/
+1
*
radeonsi: remove all varyings for depth-only rendering or rasterization off
Marek Olšák
2016-11-21
1
-1
/
+18
*
radeonsi: eliminate VS outputs that aren't used by PS at runtime
Marek Olšák
2016-11-21
1
-4
/
+33
*
radeonsi: record information about all written and read varyings
Marek Olšák
2016-11-21
1
-0
/
+69
*
radeonsi: make si_shader_io_get_unique_index stricter
Marek Olšák
2016-11-21
1
-1
/
+10
*
radeonsi: don't export ClipVertex and ClipDistance[] if clipping is disabled
Marek Olšák
2016-11-21
1
-2
/
+19
*
radeonsi: add infrastr. for compiling optimized shader variants asynchronously
Marek Olšák
2016-11-21
1
-34
/
+102
*
radeonsi: don't set vs.epilog.export_prim_id if TES is bound
Marek Olšák
2016-11-21
1
-4
/
+4
*
radeonsi: simplify checking for monolithic compilation
Marek Olšák
2016-11-21
1
-0
/
+6
*
radeonsi: split the shader key into 3 logical parts
Marek Olšák
2016-11-21
1
-66
/
+66
*
radeonsi: assume that a VS without POSITION is LS
Marek Olšák
2016-11-21
1
-0
/
+7
*
radeonsi: fix vertex fetches for 2_10_10_10 formats
Nicolai Hähnle
2016-11-04
1
-0
/
+4
*
radeonsi: generate GS prolog to (partially) fix triangle strip adjacency rota...
Nicolai Hähnle
2016-11-03
1
-4
/
+3
*
radeonsi: make the GS copy shader owned by the GS selector
Nicolai Hähnle
2016-11-03
1
-4
/
+18
*
radeonsi: si_shader_vs only depends on the GS selector
Nicolai Hähnle
2016-11-03
1
-2
/
+2
*
radeonsi: si_vgt_gs_mode only depends on the selector
Nicolai Hähnle
2016-11-03
1
-3
/
+3
*
radeonsi: add a driver query for shader cache hits
Marek Olšák
2016-11-01
1
-1
/
+5
*
radeonsi: remove si_resource_create_custom
Marek Olšák
2016-10-26
1
-2
/
+2
*
gallium/radeon: stop using PIPE_BIND_CUSTOM
Marek Olšák
2016-10-26
1
-5
/
+4
*
radeonsi: eliminate trivial constant VS outputs
Marek Olšák
2016-10-19
1
-2
/
+15
*
radeonsi: remove cb0_is_integer handling
Marek Olšák
2016-10-19
1
-4
/
+2
*
radeonsi: adjust and clean up Z_ORDER and EXEC_ON_x settings
Marek Olšák
2016-10-13
1
-21
/
+32
*
radeonsi: disable ReZ
Marek Olšák
2016-10-13
1
-7
/
+4
*
radeonsi: fix R600_DEBUG=precompile for shader-db
Marek Olšák
2016-10-12
1
-0
/
+6
*
radeonsi: add assertions to validate interpolation flags
Marek Olšák
2016-10-05
1
-0
/
+34
*
radeonsi: remove unnecessary #includes
Marek Olšák
2016-10-04
1
-2
/
+0
*
radeonsi: don't re-create shader PM4 states after scratch buffer update
Marek Olšák
2016-10-04
1
-14
/
+16
*
radeonsi: export SampleMask from pixel shaders at full rate
Marek Olšák
2016-09-13
1
-4
/
+3
*
radeonsi: also do VS_PARTIAL_FLUSH before updating VGT ring pointers
Marek Olšák
2016-09-05
1
-0
/
+6
*
gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flags
Marek Olšák
2016-08-26
1
-6
/
+6
*
radeonsi: eliminate PS OUT[1] if dual src blending is off and CB1 is not bound
Marek Olšák
2016-08-17
1
-0
/
+7
*
radeonsi: skip unnecessary si_update_shaders calls
Marek Olšák
2016-08-03
1
-0
/
+7
*
radeonsi: pre-generate shader logs for ddebug
Marek Olšák
2016-07-26
1
-3
/
+17
*
radeonsi: ensure sample locations are set for line and polygon smoothing
Nicolai Hähnle
2016-07-23
1
-2
/
+1
*
gallium/u_queue: add optional cleanup callback
Rob Clark
2016-07-16
1
-1
/
+2
*
radeonsi: disable multi-threading when shader dumps are enabled
Nicolai Hähnle
2016-07-08
1
-0
/
+1
*
radeonsi: use multi-threaded compilation in debug contexts
Nicolai Hähnle
2016-07-08
1
-4
/
+4
*
radeonsi: explicitly choose center locations for 1xAA on Polaris
Nicolai Hähnle
2016-07-08
1
-0
/
+4
*
radeonsi: do compilation from si_create_shader_selector asynchronously
Marek Olšák
2016-07-05
1
-6
/
+33
*
radeonsi: don't lock shader cache mutex during compilation
Marek Olšák
2016-07-05
1
-6
/
+16
*
radeonsi: separate the compilation chunk of si_create_shader_selector
Marek Olšák
2016-07-05
1
-80
/
+102
*
radeonsi: print LLVM IRs to ddebug logs
Marek Olšák
2016-07-05
1
-1
/
+8
*
radeonsi: don't interpolate colors if flatshading is enabled
Marek Olšák
2016-07-05
1
-0
/
+1
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