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src
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gallium
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drivers
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radeonsi
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si_state.h
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Author
Age
Files
Lines
*
radeonsi: pass tessellation ring addresses via user SGPRs
Marek Olšák
2017-04-28
1
-3
/
+0
*
radeonsi: emit VS_STATE register explicitly from si_draw_vbo
Nicolai Hähnle
2017-04-13
1
-0
/
+1
*
radeonsi/gfx9: only use CE RAM for most-used descriptors
Marek Olšák
2017-03-30
1
-0
/
+2
*
radeonsi/gfx9: image descriptor changes in mutable fields
Marek Olšák
2017-03-30
1
-1
/
+2
*
gallium/radeon: move pre-GFX9 radeon_surf.* members to radeon_surf.u.legacy.*
Marek Olšák
2017-03-30
1
-3
/
+3
*
radeonsi: s/uint/enum pipe_shader_type/
Brian Paul
2017-03-08
1
-1
/
+2
*
radeonsi: remove the fix_size3 workaround
Marek Olšák
2017-02-18
1
-5
/
+0
*
radeonsi: make fix_fetch an array of uint8_t
Marek Olšák
2017-02-18
1
-1
/
+1
*
radeonsi: align vertex buffer descriptor list size for optimal prefetch
Marek Olšák
2017-02-10
1
-0
/
+2
*
Revert "radeonsi: decrease the number of texture slots to 24"
Marek Olšák
2017-02-03
1
-1
/
+1
*
radeonsi: atomize the scratch buffer state
Marek Olšák
2017-01-30
1
-0
/
+1
*
radeonsi: precompute IA_MULTI_VGT_PARAM values into a table
Marek Olšák
2017-01-30
1
-0
/
+1
*
radeonsi: use a bitmask for looping over dirty PM4 states
Marek Olšák
2017-01-30
1
-0
/
+3
*
radeonsi: atomize L2 prefetches
Marek Olšák
2017-01-30
1
-0
/
+1
*
radeonsi: determine in advance which VBOs should be added to the buffer list
Marek Olšák
2017-01-18
1
-0
/
+1
*
radeonsi: use a global dirty mask for shader pointers
Marek Olšák
2017-01-18
1
-2
/
+0
*
radeonsi: make fix_fetch 64-bit
Marek Olšák
2017-01-16
1
-1
/
+1
*
radeonsi: use a single descriptor for the GSVS ring
Nicolai Hähnle
2016-12-12
1
-5
/
+1
*
radeonsi: write shader descriptors into hang reports
Marek Olšák
2016-12-07
1
-0
/
+2
*
radeonsi: properly declare context sampler states
Marek Olšák
2016-12-07
1
-1
/
+1
*
radeonsi: decrease the number of texture slots to 24
Marek Olšák
2016-11-21
1
-1
/
+1
*
radeonsi: fix a subtle bounds checking corner case with 3-component attributes
Nicolai Hähnle
2016-11-16
1
-0
/
+6
*
radeonsi: fix vertex fetches for 2_10_10_10 formats
Nicolai Hähnle
2016-11-04
1
-0
/
+1
*
radeonsi: add si_get_shader_buffers/get_pipe_constant_buffers (v2)
Nicolai Hähnle
2016-09-29
1
-0
/
+5
*
radeonsi: remove the cache_flush atom
Marek Olšák
2016-09-09
1
-2
/
+1
*
gallium/radeon: set VPORT_ZMIN/MAX registers correctly
Marek Olšák
2016-09-05
1
-0
/
+1
*
gallium: change pipe_sampler_view::first_element/last_element -> offset/size
Marek Olšák
2016-08-17
1
-1
/
+1
*
radeonsi: deal with high vertex buffer memory usage correctly
Marek Olšák
2016-08-06
1
-0
/
+1
*
radeonsi: separate the compilation chunk of si_create_shader_selector
Marek Olšák
2016-07-05
1
-0
/
+1
*
radeonsi: unreference framebuffer state with set_framebuffer_state
Marek Olšák
2016-06-29
1
-1
/
+0
*
radeonsi: set optimal VGT_HS_OFFCHIP_PARAM
Marek Olšák
2016-06-29
1
-2
/
+0
*
radeonsi: make si_is_format_supported static
Marek Olšák
2016-06-25
1
-5
/
+0
*
gallium: make constant_buffer const
Rob Clark
2016-06-20
1
-2
/
+1
*
radeonsi: Reinitialize all descriptors in CE preamble.
Bas Nieuwenhuizen
2016-06-10
1
-0
/
+1
*
radeonsi: don't enable DCC in the sampler if first_level doesn't have it
Marek Olšák
2016-06-08
1
-2
/
+3
*
radeonsi: move si_descriptors into a per-context array
Nicolai Hähnle
2016-06-07
1
-2
/
+25
*
radeonsi: add si_set_rw_buffer to be used for internal descriptors
Nicolai Hähnle
2016-06-07
1
-3
/
+2
*
radeonsi: move enabled_mask out of si_descriptors
Nicolai Hähnle
2016-06-07
1
-3
/
+6
*
radeonsi: implement global resetting of texture descriptors
Marek Olšák
2016-06-01
1
-0
/
+1
*
radeonsi: set some image descriptor fields at bind time
Marek Olšák
2016-06-01
1
-1
/
+15
*
radeonsi: Add counter to check if a texture is bound to a framebuffer.
Bas Nieuwenhuizen
2016-05-31
1
-0
/
+1
*
radeonsi: Add buffer for offchip storage between TCS and TES.
Bas Nieuwenhuizen
2016-05-26
1
-0
/
+3
*
radeonsi: remove unused tile mode getters
Marek Olšák
2016-05-02
1
-7
/
+0
*
radeonsi: remove the shader parameter from si_set_ring_buffer
Marek Olšák
2016-04-22
1
-1
/
+1
*
radeonsi: shorten slot masks to 32 bits
Marek Olšák
2016-04-22
1
-2
/
+2
*
radeonsi: clean up shader resource limit definitions
Marek Olšák
2016-04-22
1
-18
/
+7
*
radeonsi: move default tess level constant buffer to RW buffers
Marek Olšák
2016-04-22
1
-0
/
+1
*
radeonsi: move sample positions constant buffer to RW buffers
Marek Olšák
2016-04-22
1
-0
/
+1
*
radeonsi: move clip plane constant buffer to RW buffers
Marek Olšák
2016-04-22
1
-0
/
+4
*
radeonsi: rework polygon stippling to use constant buffer instead of texture
Marek Olšák
2016-04-22
1
-5
/
+3
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