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path: root/src/gallium/drivers/radeonsi/si_state.c
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* gallium/radeon: fix warningsMarek Olšák2014-04-091-1/+1
* radeonsi: Implement DMA blitNiels Ole Salscheider2014-03-201-20/+5
* r600g,radeonsi: use a fallback in dma_copy instead of failingMarek Olšák2014-03-111-8/+11
* r600g, radeonsi: fix primitives-generated query with disabled streamoutMarek Olšák2014-03-111-1/+0
* radeonsi: implement fast color clearMarek Olšák2014-03-111-1/+16
* r600g,radeonsi: move CMASK register values from r600_surface to r600_textureMarek Olšák2014-03-111-15/+7
* radeonsi: convert the framebuffer state to atom-basedMarek Olšák2014-03-111-266/+128
* radeonsi: move framebuffer-related state to a new struct si_framebufferMarek Olšák2014-03-111-21/+19
* r600g,radeonsi: set priorities for relocationsMarek Olšák2014-03-111-4/+10
* radeonsi: Use proper member name for deleting export shader PM4 stateMichel Dänzer2014-03-101-0/+2
* radeonsi: avoid stale pointers in si_delete_shader_selectorChristian König2014-03-081-1/+6
* radeonsi: fix blit compressed texture workaround to support 2D arraysMarek Olšák2014-03-071-1/+2
* radeonsi: move translate_colorswap to common codeMarek Olšák2014-03-041-54/+2
* r600g,radeonsi: consolidate create_surface and surface_destroyMarek Olšák2014-02-251-37/+0
* radeonsi: compute depth surface registers only onceMarek Olšák2014-02-251-44/+54
* radeonsi: compute color surface registers only onceMarek Olšák2014-02-251-44/+55
* r600g,radeonsi: share r600_surfaceMarek Olšák2014-02-251-5/+5
* radeonsi: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to framebuffer stateMarek Olšák2014-02-251-8/+21
* radeonsi: Pass VS resource descriptors to the HW ES shader stage as wellMichel Dänzer2014-01-291-12/+19
* radeonsi: Simplify shader PM4 state handlingMichel Dänzer2014-01-291-20/+3
* radeonsi: Also export clip distances with geometry shaderMichel Dänzer2014-01-291-5/+8
* radeonsi: Initial geometry shader supportMichel Dänzer2014-01-291-6/+87
* radeonsi: cleanup includes, add missing licenseMarek Olšák2014-01-281-12/+9
* radeonsi: move some inline functions from si_pipe.h to si_state.cMarek Olšák2014-01-281-0/+30
* radeonsi: use queries from r600gMarek Olšák2014-01-281-0/+15
* radeonsi: use hardware scissors correctlyMarek Olšák2014-01-231-35/+20
* radeonsi: Rename the commonly occurring rscreen variable.Andreas Hartmetz2014-01-141-16/+16
* radeonsi: Rename the commonly occurring rctx/r600 variables.Andreas Hartmetz2014-01-141-232/+232
* radeonsi: Rename R600->SI in some remaining defines.Andreas Hartmetz2014-01-141-1/+1
* radeonsi: Rename r600->si for functions in si_pipe.h.Andreas Hartmetz2014-01-141-2/+2
* radeonsi: Rename r600->si for functions in si_resource.h.Andreas Hartmetz2014-01-141-1/+1
* radeonsi: Rename r600->si for structs in si_resource.h.Andreas Hartmetz2014-01-141-5/+5
* radeonsi: Rename r600->si for structs in si_pipe.h.Andreas Hartmetz2014-01-141-45/+45
* radeonsi: Apply si_* file naming scheme.Andreas Hartmetz2014-01-141-2/+2
* radeonsi: handle NULL colorbuffers correctlyMarek Olšák2014-01-131-9/+11
* radeonsi: calculate NUM_BANKS for DB correctly on CIKMarek Olšák2014-01-061-4/+19
* radeonsi: set correct pipe config for Hawaii in DBMarek Olšák2014-01-061-15/+18
* radeonsi: Use htile_buffer for depth only when there is no stencil.Andreas Hartmetz2013-12-221-0/+8
* radeonsi: Only scan pixel shaders for TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFSMichel Dänzer2013-12-201-4/+7
* radeonsi: set CB_DISABLE if the color mask is 0Marek Olšák2013-12-181-3/+8
* radeonsi: add the htile buffer to the CS ioctl buffer listMarek Olšák2013-12-181-0/+2
* radeonsi: improve HiZ precision for less and lequal depth functionsMarek Olšák2013-12-171-1/+7
* radeonsi: make DB_RENDER_OVERRIDE an invariant registerMarek Olšák2013-12-171-47/+3
* radeonsi: flush HTILE when appropriateMarek Olšák2013-12-171-1/+2
* radeonsi: move invariant regs to si_init_configMarek Olšák2013-12-141-18/+26
* radeonsi: fix binding the dummy pixel shaderMarek Olšák2013-12-121-14/+9
* radeonsi: use the colorbuffer count from the shader keyMarek Olšák2013-12-121-11/+5
* radeonsi: Write htile state to hardware.Andreas Hartmetz2013-12-121-7/+60
* radeonsi: add driver support for layered rendering and AMD_vertex_shader_layerMarek Olšák2013-12-031-11/+12
* radeonsi: implement MSAA for CIKMarek Olšák2013-11-231-7/+18