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* r600g: only init GS_VERT_ITEMSIZE on r600Dave Airlie2014-12-101-5/+2
* r600g: fix regression since UCMP changeDave Airlie2014-12-091-1/+1
* Remove useless checks for NULL before freeingMatt Turner2014-12-081-8/+4
* r600, llvm: Don't leak global symbol offsetsJan Vesely2014-12-021-0/+1
* r600, llvm: Fix mem leakJan Vesely2014-12-021-0/+1
* r600g/sb: fix issues cause by GLSL switching to loops for switchDave Airlie2014-12-021-12/+38
* r600g: make llvm code compile this timeDave Airlie2014-11-271-1/+1
* r600g: fix fallout from last patchDave Airlie2014-11-273-4/+1
* r600g: merge the TXQ and BUFFER constant buffers (v1.1)Dave Airlie2014-11-273-68/+61
* gallium: Drop the unused CND opcode.Eric Anholt2014-11-241-3/+3
* gallium: Drop unused BRA opcode.Eric Anholt2014-11-241-3/+3
* gallium: Drop the unused SFL/STR opcodes.Eric Anholt2014-11-241-6/+6
* gallium: Drop the unused RFL opcode.Eric Anholt2014-11-241-3/+3
* gallium: Drop unused X2D opcode.Eric Anholt2014-11-241-3/+3
* gallium: Drop the unused ARA opcode.Eric Anholt2014-11-241-3/+3
* gallium: Drop the unused RCC opcode.Eric Anholt2014-11-241-3/+3
* gallium: Drop the NRM and NRM4 opcodes.Eric Anholt2014-11-241-6/+6
* r600: Drop the "/* gap */" notes.Eric Anholt2014-11-241-19/+0
* r600g: do all CUBE ALU operations before gradient texture operations (v2.1)Dave Airlie2014-11-241-64/+72
* r600: fix texture gradients instruction emission (v2)Dave Airlie2014-11-241-28/+31
* r600g: limit texture offset application to specific types (v2)Dave Airlie2014-11-191-3/+18
* r600g: geom shaders: always load texture src regs from inputsDave Airlie2014-11-191-1/+2
* r600g/cayman: handle empty vertex shadersDave Airlie2014-11-181-4/+8
* r600g/cayman: fix texture gather testsDave Airlie2014-11-181-4/+11
* r600g: cayman umad assigns dst pointlesslyDave Airlie2014-11-181-1/+1
* r600g/cayman: fix integer multiplication output overwrite (v2)Dave Airlie2014-11-181-3/+23
* r600g: Fix build with opencl and radeonsi disabledTom Stellard2014-10-311-6/+6
* r600g/compute: Enable PIPE_SHADER_IR_NATIVE for compute shaders v2Tom Stellard2014-10-316-91/+174
* r600g: fix polygon mode for points and lines and point/line fill modesMarek Olšák2014-10-282-6/+6
* r600g: Implement sm5 UBO/sampler indexingGlenn Kennard2014-10-287-19/+164
* r600g: Implement sm5 interpolation functionsGlenn Kennard2014-10-282-3/+237
* gallium: introduce PIPE_CAP_CLIP_HALFZ.Mathias Fröhlich2014-10-241-0/+1
* radeon: enable Hyper-Z on r600g and radeonsi by defaultAndreas Boll2014-10-241-2/+2
* r600g: implement pipe_rasterizer_state::clip_halfzMarek Olšák2014-10-222-0/+2
* r600g: Drop references to destroyed blend stateMichel Dänzer2014-10-221-1/+8
* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-211-0/+2
* automake: explicitly set TARGET_RADEON_{WINSYS,COMMON}Emil Velikov2014-10-141-2/+2
* r600g: Implement GL_ARB_sample_shadingGlenn Kennard2014-10-1210-119/+383
* r600: Use DMA transfers in r600_copy_global_bufferNiels Ole Salscheider2014-10-072-17/+43
* gallium/r300,r600,radeonsi: add automake target 'templates'Emil Velikov2014-09-241-0/+16
* r600g,radeonsi: add debug option which forces DMA for copy_region and blitMarek Olšák2014-09-125-11/+25
* gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin2014-09-121-0/+1
* gallium/r600: ship all files in the tarballEmil Velikov2014-09-052-8/+36
* Eliminate several cases of multiplication in arguments to callocCarl Worth2014-09-031-1/+1
* r600g: fix alpha-test with HyperZ enabled, fixing L4D2 tree corruptionMarek Olšák2014-09-031-6/+6
* r600g,radeonsi: force fast stencil and HTILE stencil off, fixing a Hyper-Z hangMarek Olšák2014-09-011-1/+4
* r600g: set VGT_ENHANCE=4 on R7xxMarek Olšák2014-09-012-0/+2
* r600g: expose AMD_vertex_shader_layer and *_viewport_index on R600-R700Marek Olšák2014-09-011-1/+1
* r600g: fix layered clearMarek Olšák2014-09-011-1/+2
* r600g: some DB bug workarounds for R6xx DB flushingMarek Olšák2014-09-011-0/+7