Commit message (Expand) | Author | Age | Files | Lines | |
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* | r600/sb: Fix loop optimization related hangs on eg | Heiko Przybyl | 2017-01-03 | 1 | -6/+8 |
* | r600g/sb: fix struct/class declaration conflicts | Martina Kollarova | 2016-09-18 | 1 | -5/+1 |
* | r600g/sb: SB support for UBO indexing | Glenn Kennard | 2015-10-13 | 1 | -0/+7 |
* | r600g/sb: Enable SB for geometry shaders | Glenn Kennard | 2015-04-08 | 1 | -1/+5 |
* | r600g/sb: fix issues with loops created for switch | Vadim Girlin | 2014-12-16 | 1 | -2/+7 |
* | r600g/sb: work around hw issues with stack on eg/cm | Vadim Girlin | 2013-11-17 | 1 | -1/+4 |
* | r600g/sb: Move memsets of member structs to within constructor bodies. | Vinson Lee | 2013-08-19 | 1 | -3/+3 |
* | r600g/sb: fix handling of new multislot instructions on cayman | Vadim Girlin | 2013-07-17 | 1 | -1/+1 |
* | r600g/sb: get rid of standard c++ streams | Vadim Girlin | 2013-05-14 | 1 | -3/+2 |
* | r600g/sb: zero-initialize bytecode structs | Vadim Girlin | 2013-05-03 | 1 | -3/+3 |
* | r600g/sb: initial commit of the optimizing shader backend | Vadim Girlin | 2013-04-30 | 1 | -0/+1153 |