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path:
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src
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gallium
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drivers
/
r600
/
sb
/
sb_bc_finalize.cpp
Commit message (
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)
Author
Age
Files
Lines
*
r600/sb: handle scratch mem reads on r600
Dave Airlie
2018-02-09
1
-1
/
+8
*
r600g/sb: Add dependency tracking for scratch ops
Glenn Kennard
2018-02-09
1
-1
/
+1
*
r600/sb: insert the else clause when we might depart from a loop
Dave Airlie
2018-01-31
1
-0
/
+17
*
r600/sb: handle lds special dest registers.
Dave Airlie
2018-01-18
1
-1
/
+1
*
r600/sb: add finalising for lds output queue special values.
Dave Airlie
2018-01-18
1
-0
/
+12
*
r600/sb: update last_cf if alu is the last clause
Dave Airlie
2018-01-18
1
-0
/
+1
*
r600/sb: start adding GDS support
Dave Airlie
2018-01-18
1
-0
/
+7
*
r600/sb: handle jump after target to end of program. (v2)
Dave Airlie
2017-11-29
1
-0
/
+5
*
r600g/sb: SB support for UBO indexing
Glenn Kennard
2015-10-13
1
-3
/
+3
*
r600g/sb: Support gs5 sampler indexing (v2)
Glenn Kennard
2015-10-13
1
-1
/
+2
*
r600g/sb: add support for multiple streams to SB backend
Dave Airlie
2015-09-02
1
-2
/
+0
*
r600/sb: update last_cf for finalize if.
Dave Airlie
2015-09-01
1
-0
/
+3
*
r600g/sb: Enable SB for geometry shaders
Glenn Kennard
2015-04-08
1
-1
/
+1
*
r600g/sb: Update last_cf for loops
Glenn Kennard
2015-04-08
1
-0
/
+8
*
r600g/sb: implement r600 gpr index workaround. (v3.1)
Dave Airlie
2014-12-16
1
-7
/
+50
*
r600g/sb: fix issues with loops created for switch
Vadim Girlin
2014-12-16
1
-0
/
+2
*
Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"
Dave Airlie
2014-12-16
1
-38
/
+12
*
r600g/sb: fix issues cause by GLSL switching to loops for switch
Dave Airlie
2014-12-02
1
-12
/
+38
*
r600g/cayman: handle empty vertex shaders
Dave Airlie
2014-11-18
1
-4
/
+8
*
r600g: Fix missing SET_TEXTURE_OFFSETS
Glenn Kennard
2014-08-19
1
-51
/
+68
*
gallium/radeon: fix warnings
Marek Olšák
2014-02-06
1
-0
/
+2
*
r600g/sb: add MEM_RING support
Dave Airlie
2014-02-05
1
-1
/
+1
*
r600g: initial support for geometry shaders on evergreen (v2)
Vadim Girlin
2014-02-05
1
-1
/
+1
*
r600g/sb: fix stack size computation on evergreen
Vadim Girlin
2013-12-11
1
-4
/
+12
*
r600g/sb: work around hw issues with stack on eg/cm
Vadim Girlin
2013-11-17
1
-42
/
+87
*
r600g/sb: get rid of standard c++ streams
Vadim Girlin
2013-05-14
1
-38
/
+32
*
r600g/sb: initial commit of the optimizing shader backend
Vadim Girlin
2013-04-30
1
-0
/
+833