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path: root/src/gallium/drivers/r600/sb/sb_bc_finalize.cpp
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* r600/sb: handle scratch mem reads on r600Dave Airlie2018-02-091-1/+8
* r600g/sb: Add dependency tracking for scratch opsGlenn Kennard2018-02-091-1/+1
* r600/sb: insert the else clause when we might depart from a loopDave Airlie2018-01-311-0/+17
* r600/sb: handle lds special dest registers.Dave Airlie2018-01-181-1/+1
* r600/sb: add finalising for lds output queue special values.Dave Airlie2018-01-181-0/+12
* r600/sb: update last_cf if alu is the last clauseDave Airlie2018-01-181-0/+1
* r600/sb: start adding GDS supportDave Airlie2018-01-181-0/+7
* r600/sb: handle jump after target to end of program. (v2)Dave Airlie2017-11-291-0/+5
* r600g/sb: SB support for UBO indexingGlenn Kennard2015-10-131-3/+3
* r600g/sb: Support gs5 sampler indexing (v2)Glenn Kennard2015-10-131-1/+2
* r600g/sb: add support for multiple streams to SB backendDave Airlie2015-09-021-2/+0
* r600/sb: update last_cf for finalize if.Dave Airlie2015-09-011-0/+3
* r600g/sb: Enable SB for geometry shadersGlenn Kennard2015-04-081-1/+1
* r600g/sb: Update last_cf for loopsGlenn Kennard2015-04-081-0/+8
* r600g/sb: implement r600 gpr index workaround. (v3.1)Dave Airlie2014-12-161-7/+50
* r600g/sb: fix issues with loops created for switchVadim Girlin2014-12-161-0/+2
* Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"Dave Airlie2014-12-161-38/+12
* r600g/sb: fix issues cause by GLSL switching to loops for switchDave Airlie2014-12-021-12/+38
* r600g/cayman: handle empty vertex shadersDave Airlie2014-11-181-4/+8
* r600g: Fix missing SET_TEXTURE_OFFSETSGlenn Kennard2014-08-191-51/+68
* gallium/radeon: fix warningsMarek Olšák2014-02-061-0/+2
* r600g/sb: add MEM_RING supportDave Airlie2014-02-051-1/+1
* r600g: initial support for geometry shaders on evergreen (v2)Vadim Girlin2014-02-051-1/+1
* r600g/sb: fix stack size computation on evergreenVadim Girlin2013-12-111-4/+12
* r600g/sb: work around hw issues with stack on eg/cmVadim Girlin2013-11-171-42/+87
* r600g/sb: get rid of standard c++ streamsVadim Girlin2013-05-141-38/+32
* r600g/sb: initial commit of the optimizing shader backendVadim Girlin2013-04-301-0/+833