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path:
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src
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gallium
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drivers
/
r600
/
evergreen_hw_context.c
Commit message (
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Author
Age
Files
Lines
*
gallium/radeon: rename r600_context_bo_reloc -> radeon_add_to_buffer_list
Marek Olšák
2015-09-01
1
-3
/
+3
*
Fix a few typos
Zoë Blade
2015-04-27
1
-1
/
+1
*
r600g: use gpu_address from r600_resource
Marek Olšák
2014-08-09
1
-3
/
+3
*
r600g: use more appropriate names for async DMA functions
Marek Olšák
2014-03-20
1
-6
/
+6
*
r600g: deobfuscate async DMA code
Marek Olšák
2014-03-20
1
-5
/
+5
*
r600g: don't flush the gfx IB explicitly before doing DMA
Marek Olšák
2014-03-20
1
-2
/
+0
*
radeon: Move r600_need_dma_space to common code
Niels Ole Salscheider
2014-03-20
1
-1
/
+1
*
r600g,radeonsi: set priorities for relocations
Marek Olšák
2014-03-11
1
-3
/
+6
*
r600g,radeonsi: fix initialized buffer range tracking for DMA, add comments
Marek Olšák
2013-12-12
1
-6
/
+12
*
r600g,radeonsi: share flags has_cp_dma and has_streamout
Marek Olšák
2013-12-12
1
-1
/
+1
*
Revert "r600g: only flush the caches that need to be flushed during CP DMA op...
Marek Olšák
2013-10-06
1
-5
/
+14
*
r600g: move streamout state to drivers/radeon
Marek Olšák
2013-08-31
1
-51
/
+20
*
r600g: use WAIT_3D_IDLE before using CP DMA
Marek Olšák
2013-07-18
1
-0
/
+1
*
r600g: only flush the caches that need to be flushed during CP DMA operations
Marek Olšák
2013-07-08
1
-16
/
+5
*
r600g: split INVAL_READ_CACHES into vertex, tex, and const cache flags
Marek Olšák
2013-07-08
1
-2
/
+6
*
r600g: adjust flush flags (v3)
Alex Deucher
2013-07-08
1
-0
/
+2
*
r600g: use CP DMA for buffer clears on evergreen+
Alex Deucher
2013-04-24
1
-0
/
+66
*
r600g: remove r600_hw_context_priv.h, move the stuff to r600_pipe.h
Marek Olšák
2013-03-11
1
-1
/
+1
*
r600g: remove deprecated state management code
Marek Olšák
2013-03-11
1
-16
/
+0
*
r600g: atomize pixel shader
Marek Olšák
2013-03-11
1
-96
/
+0
*
r600g: atomize vertex shader
Marek Olšák
2013-03-11
1
-27
/
+0
*
r600g: always map uninitialized buffer range as unsynchronized
Marek Olšák
2013-03-01
1
-0
/
+3
*
r600g: cleanup deprecated register tables
Marek Olšák
2013-03-01
1
-42
/
+0
*
r600g: use uint64_t instead of unsigned long for proper 32bits cpu support
Jerome Glisse
2013-01-28
1
-3
/
+3
*
r600g: add async for staging buffer upload v2
Jerome Glisse
2013-01-28
1
-0
/
+46
*
r600g: add multi ring support with dma as first second ring v4
Jerome Glisse
2013-01-28
1
-2
/
+2
*
r600g: move DB_SHADER_CONTROL into db_misc_state
Marek Olšák
2012-10-10
1
-2
/
+0
*
r600g: atomize depth-stencil-alpha state
Marek Olšák
2012-10-10
1
-2
/
+0
*
r600g: atomize rasterizer state
Marek Olšák
2012-10-10
1
-18
/
+0
*
r600g: atomize scissor state
Marek Olšák
2012-10-10
1
-4
/
+0
*
r600g: atomize polygon offset state
Marek Olšák
2012-10-10
1
-10
/
+0
*
r600g: atomize fetch shader
Marek Olšák
2012-10-10
1
-2
/
+0
*
r600g: atomize blend state
Marek Olšák
2012-10-10
1
-20
/
+0
*
r600g: use CS helpers to emit streamout state
Marek Olšák
2012-09-22
1
-13
/
+5
*
r600g: remove initialization of unused loop register tables
Marek Olšák
2012-09-22
1
-19
/
+0
*
r600g: remove now-unused SURFACE_BASE_UPDATE logic
Marek Olšák
2012-09-22
1
-1
/
+1
*
r600g: remove unused CB registers from register lists
Marek Olšák
2012-09-22
1
-80
/
+0
*
r600g: atomize framebuffer state
Marek Olšák
2012-09-22
1
-304
/
+0
*
r600g: convert the remnants of VGT state into immediate register writes/atoms v4
Marek Olšák
2012-09-13
1
-16
/
+0
*
r600g: emit the primitive type and associated regs only if the type is changed
Marek Olšák
2012-09-13
1
-14
/
+1
*
r600g: add clip_misc_state for clip registers emitted in draw_vbo
Marek Olšák
2012-09-13
1
-4
/
+0
*
r600g: atomize clip state
Marek Olšák
2012-09-13
1
-49
/
+0
*
r600g: atomize blend color
Marek Olšák
2012-09-13
1
-8
/
+0
*
r600g: atomize viewport state
Marek Olšák
2012-09-13
1
-12
/
+0
*
r600g: atomize stencil ref state
Marek Olšák
2012-09-13
1
-4
/
+0
*
r600g: implement MSAA for Cayman
Marek Olšák
2012-08-31
1
-0
/
+1
*
r600g: implement compression for MSAA colorbuffers for evergreen
Marek Olšák
2012-08-27
1
-0
/
+128
*
r600g: implement MSAA rendering and texturing for evergreen and cayman
Marek Olšák
2012-08-15
1
-0
/
+13
*
r600g: implement alpha-to-coverage
Marek Olšák
2012-08-15
1
-0
/
+2
*
r600g: atomize sampler state v2
Jerome Glisse
2012-08-06
1
-117
/
+0
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