index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
nvfx
/
nvfx_fragprog.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
nvfx: completely remove this driver (GeForce FX/6/7)
Ben Skeggs
2012-04-14
1
-1624
/
+0
*
util: fix uninitialized table
Dylan Noblesmith
2012-04-13
1
-1
/
+2
*
nvfx: restore BEGIN_RING usage
Xavier Chantry
2010-12-25
1
-6
/
+6
*
nvfx: fix fragprog word swapping on big-endian machines
Ben Skeggs
2010-12-16
1
-2
/
+2
*
nvfx: Pair os_malloc_aligned() with os_free_aligned().
Krzysztof Smiechowicz
2010-10-04
1
-1
/
+1
*
nvfx: remove gl_PointCoord hack
Luca Barbieri
2010-09-22
1
-7
/
+6
*
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-09-15
1
-0
/
+3
*
nvfx: Remove unused variables.
Vinson Lee
2010-09-12
1
-1
/
+1
*
nvfx: support nv30 simulation on nv40
Luca Barbieri
2010-09-05
1
-10
/
+10
*
nvfx: switch to rules-ng-ng register headers
Luca Barbieri
2010-09-05
1
-14
/
+14
*
nvfx: properly return fogcoord.w == 1
Luca Barbieri
2010-09-05
1
-1
/
+15
*
nvfx: add rewritten swtnl support
Luca Barbieri
2010-09-05
1
-1
/
+1
*
nvfx: support unlimited constants and immediates in fp
Luca Barbieri
2010-09-05
1
-47
/
+34
*
nvfx: implement fp SSG properly
Luca Barbieri
2010-09-04
1
-5
/
+18
*
nv40: support all 10 texcoords
Luca Barbieri
2010-09-04
1
-3
/
+4
*
nvfx: support all coord conventions in hardware
Luca Barbieri
2010-09-04
1
-0
/
+10
*
nvfx: implement LIT in fp
Luca Barbieri
2010-09-03
1
-1
/
+23
*
nvfx: Set pointer to NULL after free.
Vinson Lee
2010-08-25
1
-1
/
+3
*
nvfx: improve fp temp accounting
Luca Barbieri
2010-08-23
1
-2
/
+4
*
nvfx: emit bo relocations only when needed
Luca Barbieri
2010-08-23
1
-0
/
+3
*
nvfx: match Gallium's gl_PointCoord brokenness
Luca Barbieri
2010-08-23
1
-2
/
+5
*
nvfx: support clip planes sensibly and fix them on nv30
Luca Barbieri
2010-08-23
1
-13
/
+0
*
nvfx: fix minor memory leak
Luca Barbieri
2010-08-23
1
-1
/
+1
*
nvfx: support both sprite coord origins
Luca Barbieri
2010-08-23
1
-38
/
+101
*
nvfx: use 64-bit bitmasks for temps
Luca Barbieri
2010-08-23
1
-8
/
+8
*
nvfx: refactor to support multiple fragment program versions
Luca Barbieri
2010-08-22
1
-66
/
+108
*
nvfx: move stuff around
Luca Barbieri
2010-08-22
1
-0
/
+42
*
nvfx: simplify and correct fragment program update logic
Luca Barbieri
2010-08-22
1
-61
/
+124
*
nvfx: use relocations array for vp constants
Luca Barbieri
2010-08-22
1
-9
/
+9
*
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-08-21
1
-0
/
+2
*
nvfx: Fix SCons build.
Vinson Lee
2010-08-21
1
-15
/
+32
*
nvfx: tweak CMP in fp
Luca Barbieri
2010-08-21
1
-1
/
+1
*
nvfx: implement TXL in fp
Luca Barbieri
2010-08-21
1
-0
/
+6
*
nvfx: implement SSG in fp
Luca Barbieri
2010-08-21
1
-1
/
+13
*
nvfx: implement DP2 in vp and fp
Luca Barbieri
2010-08-21
1
-0
/
+5
*
nvfx: implement TRUNC in vp and fp
Luca Barbieri
2010-08-21
1
-6
/
+19
*
nvfx: implement NOP
Luca Barbieri
2010-08-21
1
-0
/
+2
*
nv40: add fragment program control flow
Luca Barbieri
2010-08-21
1
-5
/
+242
*
nvfx: refactor shader assembler
Luca Barbieri
2010-08-21
1
-194
/
+170
*
nvfx: add option to dump shaders in TGSI and native code
Luca Barbieri
2010-08-21
1
-0
/
+15
*
nvfx: support proper shader linkage - adds glsl support
Luca Barbieri
2010-08-21
1
-62
/
+142
*
nvfx: rewrite draw code and buffer code
Luca Barbieri
2010-08-21
1
-5
/
+2
*
nvfx: Move declaration before code.
Vinson Lee
2010-07-24
1
-2
/
+3
*
nvfx: move declarations before code
Brian Paul
2010-04-18
1
-4
/
+9
*
nvfx: fix fragment program constant updates
Luca Barbieri
2010-04-18
1
-1
/
+4
*
nvfx: Initialize variables.
Vinson Lee
2010-04-17
1
-2
/
+2
*
nvfx: Remove unnecessary headers.
Vinson Lee
2010-04-17
1
-1
/
+0
*
nvfx: use dynamically sized rotating BO pool for fragment programs
Luca Barbieri
2010-04-13
1
-106
/
+126
*
nvfx: rework validation logic to use code and avoid stateobjs
Luca Barbieri
2010-04-12
1
-11
/
+2
*
nvfx: add NVFX_NEW_{FRAG,VERT}CONST
Luca Barbieri
2010-04-12
1
-1
/
+1
[next]