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path: root/src/gallium/drivers/nvfx/nvfx_draw.c
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* nvfx: completely remove this driver (GeForce FX/6/7)Ben Skeggs2012-04-141-191/+0
* nvfx: restore BEGIN_RING usageXavier Chantry2010-12-251-6/+8
* nvfx: switch to rules-ng-ng register headersLuca Barbieri2010-09-051-12/+12
* nvfx: add rewritten swtnl supportLuca Barbieri2010-09-051-182/+54
* gallium: Use draw_set_index_buffer and others.Chia-I Wu2010-08-251-7/+5
* nvfx: refactor to support multiple fragment program versionsLuca Barbieri2010-08-221-5/+5
* nvfx: rewrite draw code and buffer codeLuca Barbieri2010-08-211-45/+14
* nvfx: Fix typo.José Fonseca2010-04-201-1/+1
* nvfx: Adapt for index bias interface change.José Fonseca2010-04-191-3/+4
* nvfx: Remove unnecessary headers.Vinson Lee2010-04-171-2/+0
* nvfx: rework validation logic to use code and avoid stateobjsLuca Barbieri2010-04-121-12/+2
* nvfx: so->RING_3D: vboLuca Barbieri2010-04-121-1/+0
* nvfx: Silence uninitialized variable warnings.Vinson Lee2010-04-101-2/+2
* Squashed commit of the following:Keith Whitwell2010-04-101-11/+17
* draw: Add EMIT_4UB_BGRA formatJakob Bornecrantz2010-03-261-0/+6
* nvfx: clean up shader headerLuca Barbieri2010-03-151-1/+0
* nvfx: draw: emit color as floating pointLuca Barbieri2010-03-151-1/+1
* nvfx: draw: make perspective corrective texturing workLuca Barbieri2010-03-151-1/+8
* nvfx: draw: create draw vp with uregLuca Barbieri2010-03-151-43/+24
* nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40Luca Barbieri2010-03-151-2/+2
* nv30, nv40: non-trivially unify nv[34]0_draw.cLuca Barbieri2010-03-151-0/+363