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path: root/src/gallium/drivers/nvfx/nv40_fragtex.c
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* nvfx: completely remove this driver (GeForce FX/6/7)Ben Skeggs2012-04-141-104/+0
* nvfx: remove unused-but-set variablesMarek Olšák2012-01-081-2/+0
* nvfx: restore BEGIN_RING usageXavier Chantry2010-12-251-2/+3
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-4/+4
* nvfx: switch to rules-ng-ng register headersLuca Barbieri2010-09-051-15/+15
* nvfx: fix lodbiasLuca Barbieri2010-08-211-3/+3
* nvfx: refactor sampling code, add support for swizzles and depth texLuca Barbieri2010-08-211-109/+57
* nvfx: new 2D: optimize fragtex format lookupLuca Barbieri2010-08-211-25/+5
* nvfx: new 2D: rewrite miptree code, adapt transfersLuca Barbieri2010-08-211-6/+6
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-201-0/+1
* nvfx: so->RING_3D: fragtexLuca Barbieri2010-04-121-20/+21
* Squashed commit of the following:Keith Whitwell2010-04-101-3/+4
* gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger2010-03-301-1/+1
* nvfx: fix sampler views supportLuca Barbieri2010-03-221-1/+1
* nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40Luca Barbieri2010-03-151-0/+174