| Commit message (Expand) | Author | Age | Files | Lines |
* | nvfx: new 2D: use new 2D engine in Gallium | Luca Barbieri | 2010-08-21 | 1 | -533/+0 |
* | nvfx: add linear flag for buffers | Luca Barbieri | 2010-08-21 | 1 | -0/+1 |
* | nouveau: adapt to interface changes | Roland Scheidegger | 2010-05-17 | 1 | -6/+3 |
* | nvfx: move declarations before code to silence warnings | Brian Paul | 2010-04-18 | 1 | -3/+5 |
* | nvfx: Remove unused variables. | Vinson Lee | 2010-04-17 | 1 | -2/+0 |
* | nvfx: dont swizzle stuff into GART | Xavier Chantry | 2010-04-15 | 1 | -2/+2 |
* | nvfx: always use M2MF instead of the blitter | Luca Barbieri | 2010-04-12 | 1 | -10/+5 |
* | Squashed commit of the following: | Keith Whitwell | 2010-04-10 | 1 | -28/+23 |
* | gallium: adapt all code to the renamed depth/stencil formats | Roland Scheidegger | 2010-03-30 | 1 | -2/+2 |
* | nvfx: move nv04_surface_2d.c into nvfx directory | Luca Barbieri | 2010-03-15 | 1 | -0/+545 |