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path: root/src/gallium/drivers/nvc0
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* nvc0: sync textures with render targets ourselvesChristoph Bumiller2011-02-246-6/+35
* nvc0: improve userspace fencingChristoph Bumiller2011-02-246-26/+46
* nvc0: values for undefined outputs must have file GPRChristoph Bumiller2011-02-241-7/+4
* nvc0: multiply polygon offset units by 2Christoph Bumiller2011-02-241-1/+1
* nvc0: fix SSGChristoph Bumiller2011-02-241-5/+5
* nvc0: don't visit target blocks of a loop break multiple timesChristoph Bumiller2011-02-241-1/+4
* nvc0: don't overwrite phi sources at the end of a loopChristoph Bumiller2011-02-241-1/+5
* nvc0: fix blend factor mappingChristoph Bumiller2011-02-161-31/+26
* nvc0: fix emit_dfdx,dfdyChristoph Bumiller2011-02-161-0/+2
* nvc0: don't swap sources if either value is not in a GPRChristoph Bumiller2011-02-161-0/+3
* nvc0: add missing break statements in constant_operandChristoph Bumiller2011-02-161-0/+2
* nvc0: fix clipping and use VIEWPORT instead of SCISSORChristoph Bumiller2011-02-165-70/+58
* nvc0: demagic the clear flags and fix region clearsChristoph Bumiller2011-02-163-32/+62
* nvc0: front stencil mask and func mask methods are swappedChristoph Bumiller2011-02-162-8/+10
* nvc0: clone memory values with multiple refs before modifying themChristoph Bumiller2011-02-161-2/+5
* nvc0: disable early fragment tests if KIL is usedChristoph Bumiller2011-02-161-1/+1
* nvc0: force vertex data through FIFO if we need to convert itChristoph Bumiller2011-02-162-1/+9
* nvc0: use format from the template on surface creationChristoph Bumiller2011-02-161-1/+1
* nvc0: update the set of formats supported by the 2D engineChristoph Bumiller2011-02-161-16/+10
* nvc0: fix user vertex buffer updatesChristoph Bumiller2011-02-164-11/+42
* nvc0: Fix uninitialized variable warning.Vinson Lee2011-02-151-1/+1
* gallium: notify drivers about possible changes in user buffer contentsMarek Olšák2011-02-141-0/+3
* gallium: remove pipe_vertex_buffer::max_indexMarek Olšák2011-02-141-1/+1
* nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as wellChristoph Bumiller2011-02-091-0/+4
* nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller2011-02-091-8/+8
* nvc0: correct storage type for 16 bit surface formatsChristoph Bumiller2011-02-091-2/+2
* nvc0: make CSE work for ops with multiple resultsChristoph Bumiller2011-02-091-13/+72
* nvc0: replace branching with predicated insns where feasibleChristoph Bumiller2011-02-095-46/+123
* nvc0: implement local memory load and store opsChristoph Bumiller2011-02-093-12/+38
* nvc0: make sure phi-ops really have one source per in-blockChristoph Bumiller2011-02-092-19/+40
* nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller2011-02-091-10/+2
* nvc0: do not generate a backwards jump if a loop ends with BRKChristoph Bumiller2011-02-091-2/+4
* nvc0: store only one value per basic block for TGSI regsChristoph Bumiller2011-02-091-1/+7
* nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller2011-02-091-2/+2
* nvc0: set basic block on manual instruction insertionChristoph Bumiller2011-02-091-0/+2
* nvc0: try to fix register conflicts for vector instructionsChristoph Bumiller2011-02-094-32/+43
* nvc0: reset texture base address after read transferChristoph Bumiller2011-02-091-2/+4
* nvc0: don't combine memory loads across block boundariesChristoph Bumiller2011-02-091-0/+5
* nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more oftenChristoph Bumiller2011-02-091-48/+79
* nvc0: implement transform feedback stateChristoph Bumiller2011-01-307-59/+163
* nvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix themChristoph Bumiller2011-01-294-19/+34
* nvc0: Move declaration before code.Vinson Lee2011-01-241-2/+2
* nvc0: implement point coord replacementChristoph Bumiller2011-01-234-11/+59
* nvc0: fix emit_cvt for ceil, floor and truncChristoph Bumiller2011-01-232-13/+22
* nvc0: remove bad assert and emit TEMP movs insteadChristoph Bumiller2011-01-231-2/+1
* nvc0: fix address and value slot assignment in load combiningChristoph Bumiller2011-01-231-1/+6
* nvc0: don't omit highest bit of branch targetChristoph Bumiller2011-01-231-1/+1
* nvc0: recognize r63 as zero in constant foldingChristoph Bumiller2011-01-233-13/+9
* nvc0: add MARK_RING where missing to avoid too many relocs errorsChristoph Bumiller2011-01-236-4/+19
* nvc0: don't apply base vertex to per-instance arraysChristoph Bumiller2011-01-231-1/+3