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path: root/src/gallium/drivers/nvc0/nvc0_screen.c
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* nv50,nvc0: add support for multi-sample resourcesChristoph Bumiller2011-07-141-1/+1
* nv50,nvc0: unify nvc0_miptree and nv50_miptree structsChristoph Bumiller2011-07-141-1/+1
* nv50,nvc0: use screen instead of context for flush notifierChristoph Bumiller2011-07-071-2/+6
* nv50,nvc0: activate seamless cube map filteringChristoph Bumiller2011-05-061-0/+5
* gallium: include u_format.h for util_format_is_supportedMarcin Slusarz2011-04-171-0/+1
* nvc0: work around what looks like a code prefetch bugChristoph Bumiller2011-04-171-1/+4
* gallium: add and use generic function for querying patented format support (v2)Marek Olšák2011-04-151-11/+2
* nvc0: make the card permit separate colour outputsChristoph Bumiller2011-04-101-14/+2
* nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMONChristoph Bumiller2011-04-101-3/+4
* nv50,nvc0: identify some line rasterization stateChristoph Bumiller2011-04-101-2/+4
* gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some driversMarek Olšák2011-04-011-0/+1
* nv50,nvc0: implement colour clamping controlsChristoph Bumiller2011-03-291-2/+2
* nvc0: identify VERTEX_QUARANTINEChristoph Bumiller2011-03-131-7/+7
* gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-1/+1
* gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák2011-03-051-1/+2
* nv50,nvc0: share sampler state creationChristoph Bumiller2011-03-051-2/+2
* nv50,nvc0: fix texture layer issuesChristoph Bumiller2011-03-051-1/+1
* nouveau: allow pipe driver to define which buffers should start in sysmemBen Skeggs2011-03-031-3/+2
* nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs2011-03-011-2/+0
* nvc0: port to common fence/mm/buffer codeBen Skeggs2011-03-011-38/+31
* nvc0: set local memory usage info in shader headerChristoph Bumiller2011-02-241-2/+6
* nvc0: fix clipping and use VIEWPORT instead of SCISSORChristoph Bumiller2011-02-161-0/+2
* nvc0: demagic the clear flags and fix region clearsChristoph Bumiller2011-02-161-4/+10
* nvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix themChristoph Bumiller2011-01-291-0/+2
* nvc0: add MARK_RING where missing to avoid too many relocs errorsChristoph Bumiller2011-01-231-0/+1
* nvc0: fix and enable instanced drawing and arraysChristoph Bumiller2011-01-161-0/+1
* nvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH stateChristoph Bumiller2011-01-131-5/+5
* nvc0: disable calling of sw methods we don't implementBen Skeggs2011-01-131-0/+4
* nvc0: fix mp_stack_bo relocationBen Skeggs2011-01-131-2/+2
* nvc0: implement queriesChristoph Bumiller2011-01-091-1/+1
* nvc0: delete memory caches and fence on screen destructionChristoph Bumiller2011-01-041-0/+7
* drm/nvc0: don't un-bind every subchannel on initBen Skeggs2010-12-301-5/+0
* nvc0: implement VRAM buffer transfers with bounce buffersChristoph Bumiller2010-12-271-1/+2
* nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINESChristoph Bumiller2010-12-231-0/+2
* nvc0: use most defs/decls from nouveau_pushbuf.hChristoph Bumiller2010-12-231-6/+4
* nvc0: fence.bo is mappable, mark it as suchBen Skeggs2010-12-211-1/+2
* nvc0: use BIND_RING to set subchannel classesChristoph Bumiller2010-12-191-8/+5
* nvc0: support user clip planesChristoph Bumiller2010-12-111-1/+11
* nvc0: call grobj_alloc for all used classesChristoph Bumiller2010-12-091-3/+26
* nvc0: buffer suballocation with a primitive slab allocatorChristoph Bumiller2010-12-091-14/+41
* nvc0: support primitive restartChristoph Bumiller2010-12-091-1/+1
* nvc0: import nvc0 gallium driverChristoph Bumiller2010-11-121-0/+604