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path: root/src/gallium/drivers/nvc0/nvc0_3d.xml.h
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* nv50,nvc0: extensive surface format renaming to get consistencyChristoph Bumiller2011-07-141-3/+3
* nv50,nvc0: add support for multi-sample resourcesChristoph Bumiller2011-07-141-0/+5
* nv50,nvc0: unify nvc0_miptree and nv50_miptree structsChristoph Bumiller2011-07-141-7/+11
* nvc0: make the card permit separate colour outputsChristoph Bumiller2011-04-101-0/+2
* nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMONChristoph Bumiller2011-04-101-2/+6
* nv50,nvc0: identify some line rasterization stateChristoph Bumiller2011-04-101-1/+7
* nvc0: identify VERTEX_QUARANTINEChristoph Bumiller2011-03-131-0/+9
* nv50,nvc0: fix texture layer issuesChristoph Bumiller2011-03-051-5/+15
* nvc0: fix clipping and use VIEWPORT instead of SCISSORChristoph Bumiller2011-02-161-6/+12
* nvc0: demagic the clear flags and fix region clearsChristoph Bumiller2011-02-161-20/+40
* nvc0: front stencil mask and func mask methods are swappedChristoph Bumiller2011-02-161-3/+3
* nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller2011-02-091-8/+8
* nvc0: implement transform feedback stateChristoph Bumiller2011-01-301-3/+17
* nvc0: implement point coord replacementChristoph Bumiller2011-01-231-4/+6
* nvc0: fix and enable instanced drawing and arraysChristoph Bumiller2011-01-161-1/+2
* nvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH stateChristoph Bumiller2011-01-131-13/+35
* nvc0: implement queriesChristoph Bumiller2011-01-091-17/+76
* nvc0: enable vertex color clampingChristoph Bumiller2010-12-111-0/+2
* nvc0: index buffers are backChristoph Bumiller2010-12-091-12/+44
* nvc0: import nvc0 gallium driverChristoph Bumiller2010-11-121-0/+1067