| Commit message (Expand) | Author | Age | Files | Lines |
* | Move nv30, nv50 and nvc0 to nouveau. | Johannes Obermayr | 2013-09-11 | 1 | -1350/+0 |
* | nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit | Christoph Bumiller | 2013-04-03 | 1 | -1/+1 |
* | nvc0: enable compression when supported | Christoph Bumiller | 2013-03-29 | 1 | -0/+6 |
* | nvc0: add initial support for nve4+ (Kepler) chipsets | Christoph Bumiller | 2012-04-15 | 1 | -0/+13 |
* | nvc0: prefix all macro methods with MACRO | Christoph Bumiller | 2012-04-14 | 1 | -13/+13 |
* | nvc0: improve vertex state validation | Christoph Bumiller | 2012-04-14 | 1 | -0/+2 |
* | nvc0: only force early fragment tests if requested by shader | Christoph Bumiller | 2012-04-14 | 1 | -1/+1 |
* | nouveau: switch to libdrm_nouveau-2.0 | Christoph Bumiller | 2012-04-14 | 1 | -10/+31 |
* | nvc0: fix submission of VertexID and EdgeFlag in push mode | Christoph Bumiller | 2012-01-12 | 1 | -0/+5 |
* | nvc0: enable shader watchdog timer | Christoph Bumiller | 2012-01-10 | 1 | -0/+2 |
* | nvc0: implement new stream output interface | Christoph Bumiller | 2011-12-15 | 1 | -4/+4 |
* | nvc0: add support for clip distance shader outputs | Christoph Bumiller | 2011-10-21 | 1 | -9/+43 |
* | nv50,nvc0: support polygon offset clamp state | Christoph Bumiller | 2011-09-28 | 1 | -0/+2 |
* | nv50,nvc0: extensive surface format renaming to get consistency | Christoph Bumiller | 2011-07-14 | 1 | -3/+3 |
* | nv50,nvc0: add support for multi-sample resources | Christoph Bumiller | 2011-07-14 | 1 | -0/+5 |
* | nv50,nvc0: unify nvc0_miptree and nv50_miptree structs | Christoph Bumiller | 2011-07-14 | 1 | -7/+11 |
* | nvc0: make the card permit separate colour outputs | Christoph Bumiller | 2011-04-10 | 1 | -0/+2 |
* | nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMON | Christoph Bumiller | 2011-04-10 | 1 | -2/+6 |
* | nv50,nvc0: identify some line rasterization state | Christoph Bumiller | 2011-04-10 | 1 | -1/+7 |
* | nvc0: identify VERTEX_QUARANTINE | Christoph Bumiller | 2011-03-13 | 1 | -0/+9 |
* | nv50,nvc0: fix texture layer issues | Christoph Bumiller | 2011-03-05 | 1 | -5/+15 |
* | nvc0: fix clipping and use VIEWPORT instead of SCISSOR | Christoph Bumiller | 2011-02-16 | 1 | -6/+12 |
* | nvc0: demagic the clear flags and fix region clears | Christoph Bumiller | 2011-02-16 | 1 | -20/+40 |
* | nvc0: front stencil mask and func mask methods are swapped | Christoph Bumiller | 2011-02-16 | 1 | -3/+3 |
* | nvc0: fix stride of NVC0_3D_RT methods | Christoph Bumiller | 2011-02-09 | 1 | -8/+8 |
* | nvc0: implement transform feedback state | Christoph Bumiller | 2011-01-30 | 1 | -3/+17 |
* | nvc0: implement point coord replacement | Christoph Bumiller | 2011-01-23 | 1 | -4/+6 |
* | nvc0: fix and enable instanced drawing and arrays | Christoph Bumiller | 2011-01-16 | 1 | -1/+2 |
* | nvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH state | Christoph Bumiller | 2011-01-13 | 1 | -13/+35 |
* | nvc0: implement queries | Christoph Bumiller | 2011-01-09 | 1 | -17/+76 |
* | nvc0: enable vertex color clamping | Christoph Bumiller | 2010-12-11 | 1 | -0/+2 |
* | nvc0: index buffers are back | Christoph Bumiller | 2010-12-09 | 1 | -12/+44 |
* | nvc0: import nvc0 gallium driver | Christoph Bumiller | 2010-11-12 | 1 | -0/+1067 |