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path: root/src/gallium/drivers/nv50/nv50_program.c
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* nv50: get shader fixups/relocations into working stateChristoph Bumiller2010-09-161-0/+3
* nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNTChristoph Bumiller2010-09-151-0/+3
* nv50: use actual loads/stores if TEMPs are accessed indirectlyChristoph Bumiller2010-09-091-0/+7
* nv50: prepare for having multiple functionsChristoph Bumiller2010-09-091-3/+60
* nv50: save tgsi instructionsChristoph Bumiller2010-09-091-0/+5
* nv50: make use of TGSI immediate typeChristoph Bumiller2010-09-011-4/+10
* nv50: turn off verbose debug output by defaultChristoph Bumiller2010-09-011-3/+6
* nv50: set the FragDepth output indexChristoph Bumiller2010-09-011-1/+1
* nv50: initialize edgeflag input indexChristoph Bumiller2010-08-171-0/+1
* nv50: begin implementing loopsChristoph Bumiller2010-08-101-0/+3
* nv50: import new compilerChristoph Bumiller2010-07-231-4615/+494
* nv: fix compile after the latest gs changesZack Rusin2010-06-091-1/+1
* nv50: fix too long shader uploads by splitting themXavier Chantry2010-05-201-4/+19
* nv50: raise constant buffers size to maximumChristoph Bumiller2010-04-301-2/+2
* nv50: don't segfault on OPCODE_END for empty programsChristoph Bumiller2010-04-301-5/+6
* nv50: fix FP result counting for depth outputChristoph Bumiller2010-04-201-1/+1
* nv50: move declaration before codeBrian Paul2010-04-201-1/+1
* nv50: Initialize variables.Vinson Lee2010-04-171-5/+5
* Squashed commit of the following:Keith Whitwell2010-04-101-4/+8
* nv50: fix assertion that caused piglit texturing/texrect-many to failBen Skeggs2010-04-071-1/+1
* nv50: fix FACE semantic check in FP input slot assignmentsChristoph Bumiller2010-03-261-1/+1
* nv50: avoid unnecessary vp/gp/fp state changesBen Skeggs2010-03-101-0/+9
* nv50: rework state emissionBen Skeggs2010-03-101-19/+12
* Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger2010-02-091-9/+7
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| * gallium: clean up point sprite rasterizer stateRoland Scheidegger2010-02-031-8/+6
* | gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* | nv50: fix uninitialized variable in nv50_revdep_reorderMarcin Slusarz2010-01-251-1/+1
* | nv50: fix handling of FragCoord inputChristoph Bumiller2010-01-241-12/+11
* | nv50: cannot exit shaders on a control flow instructionChristoph Bumiller2010-01-181-1/+9
* | nv50: fix nv50_program->immd memory leakMarcin Slusarz2010-01-181-0/+1
* | nv50: implement instanced drawingChristoph Bumiller2010-01-171-2/+20
* | nv50: handle all and more system valuesChristoph Bumiller2010-01-161-12/+107
* | nv50: support for geometry programs in nv50_programChristoph Bumiller2010-01-161-108/+314
* | nv50: get access to primitive input spaceChristoph Bumiller2010-01-161-88/+197
* | nv50: fix memory leak on nv50_pc freeMarcin Slusarz2010-01-121-0/+2
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* nv50: handle TGSI_OPCODE_UMAD,UMUL,NOT and fix SADChristoph Bumiller2010-01-081-3/+149
* nv50: free src temp_temps on emitChristoph Bumiller2010-01-081-32/+42
* nv50: try to honor sprite coord modeChristoph Bumiller2010-01-081-4/+10
* nv50: preallocate TEMPs written first time in a subroutineChristoph Bumiller2010-01-071-2/+10
* nv50: handle TGSI_OPCODE_SAD,UADDChristoph Bumiller2010-01-071-0/+96
* nv50: handle TGSI_OPCODE_IMAX,IMIN,UMAX,UMINChristoph Bumiller2010-01-071-10/+49
* nv50: handle integer SET operationsChristoph Bumiller2010-01-071-21/+34
* nv50: handle TGSI_OPCODE_SHL,ISHR,USHRChristoph Bumiller2010-01-071-0/+42
* nv50: handle TGSI_OPCODE_F2I,F2U,I2F,U2F plus src modsChristoph Bumiller2010-01-071-87/+131
* nouveau: rewrite nouveau_stateobj to use BEGIN_RING properlyMaarten Maathuis2010-01-051-3/+3
* nv50: small fix for handling "dangerous" swizzlesChristoph Bumiller2009-12-311-1/+1
* nv50: fix TEXLOD sequence and use it only in FPsChristoph Bumiller2009-12-311-1/+8
* nv50: cannot kill branch if immediate is usedChristoph Bumiller2009-12-311-0/+3
* nv50: make assimilate_temp safeChristoph Bumiller2009-12-311-16/+28
* nv50: handle TGSI_OPCODE_EXP,LOGChristoph Bumiller2009-12-311-0/+59