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path: root/src/gallium/drivers/nv40/nv40_screen.h
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* nv30, nv40: unify all structures and headers, except shadersLuca Barbieri2010-03-151-37/+0
* nouveau: s/rankine/eng3d/g; s/curie/eng3d/gLuca Barbieri2010-03-151-1/+1
* Squashed commit of gallium-context-transfers:Keith Whitwell2010-03-111-3/+0
* nv40: fix include of nv04_surface_2d.hChristoph Bumiller2010-02-261-1/+1
* gallium/nouveau: clean-up #includesBrian Paul2010-02-261-1/+1
* gallium: squash-merge of gallium screen contextKeith Whitwell2010-02-081-1/+1
* Nuke the nv0x-nv2x gallium pipe drivers.Francisco Jerez2010-02-041-1/+1
* nv40: remove u_simple_screen usageBen Skeggs2009-06-051-2/+2
* nouveau: nv04-nv40 texture transfer.Younes Manton2009-02-251-0/+3
* nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs2009-02-051-0/+2
* nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs2008-05-131-1/+0
* nouveau: enable multi-context/single-channel support for nv40Ben Skeggs2008-03-021-0/+2
* nv40: move "channel context" stuff into nv40_screenBen Skeggs2008-02-291-0/+15
* nouveau: hand nouveau_winsys in with pipe_screen initBen Skeggs2008-02-291-3/+2
* nouveau: implement pipe_screenBen Skeggs2008-02-291-0/+20