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path:
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src
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gallium
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drivers
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nouveau
/
nvc0
/
nvc0_state.c
Commit message (
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Author
Age
Files
Lines
*
nv50,nvc0: mark textures dirty on fb update
Ilia Mirkin
2019-01-22
1
-1
/
+3
*
nv50,nvc0: Fix gallium nine regression regarding sampler bindings
Karol Herbst
2018-12-02
1
-8
/
+6
*
gallium: split depth_clip into depth_clip_near & depth_clip_far
Marek Olšák
2018-09-06
1
-1
/
+1
*
nvc0: add support for programmable sample locations
Rhys Perry
2018-06-14
1
-1
/
+16
*
nvc0: add conservative rasterization support
Rhys Perry
2018-04-30
1
-0
/
+14
*
nvc0: fix line width on GM20x+
Rhys Perry
2018-04-20
1
-1
/
+4
*
gallium: remove pipe_index_buffer and set_index_buffer
Marek Olšák
2017-05-10
1
-26
/
+0
*
gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytes
Marek Olšák
2017-05-10
1
-3
/
+3
*
nvc0: Add support for NV_fill_rectangle for the GM200+
Lyude
2017-03-31
1
-0
/
+7
*
gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()
Brian Paul
2017-03-08
1
-1
/
+2
*
nv50,nvc0: don't keep track of whether fb rt0 is integer-only
Ilia Mirkin
2016-10-21
1
-0
/
+10
*
nvc0: translate compute shaders at program creation
Samuel Pitoiset
2016-10-20
1
-0
/
+4
*
nvc0: get rid of nvc0_stage_sampler_states_bind_range()
Samuel Pitoiset
2016-09-19
1
-74
/
+9
*
nvc0: get rid of nvc0_stage_set_sampler_views_range()
Samuel Pitoiset
2016-09-19
1
-89
/
+15
*
nvc0: undo overzealous enum usage
Ilia Mirkin
2016-08-30
1
-2
/
+2
*
gallium: Use enum pipe_shader_type in set_shader_images()
Kai Wasserbäch
2016-08-29
1
-1
/
+2
*
gallium: Use enum pipe_shader_type in set_shader_buffers()
Kai Wasserbäch
2016-08-29
1
-1
/
+1
*
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
2016-08-29
1
-1
/
+1
*
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
2016-08-29
1
-3
/
+8
*
gallium: change pipe_image_view::first_element/last_element -> offset/size
Marek Olšák
2016-08-17
1
-2
/
+2
*
nvc0: bind images for 3d/cp shaders on GM107+
Samuel Pitoiset
2016-07-20
1
-1
/
+22
*
nvc0: provide support for unscaled poly offset units
Ilia Mirkin
2016-06-26
1
-2
/
+4
*
gallium: make image_view const
Rob Clark
2016-06-20
1
-2
/
+2
*
gallium: make constant_buffer const
Rob Clark
2016-06-20
1
-1
/
+1
*
gallium: make shader_buffers const
Rob Clark
2016-06-20
1
-3
/
+3
*
nvc0: add support for GL_EXT_window_rectangles
Ilia Mirkin
2016-06-18
1
-0
/
+17
*
nvc0: reduce overhead from always marking images dirty
Ilia Mirkin
2016-06-04
1
-9
/
+36
*
nvc0: reduce overhead from always marking buffers dirty
Ilia Mirkin
2016-06-04
1
-6
/
+20
*
nvc0: add preliminary support for images
Samuel Pitoiset
2016-04-26
1
-2
/
+51
*
nvc0: make sure to delete samplers used by compute shaders
Samuel Pitoiset
2016-03-21
1
-1
/
+1
*
nv50,nvc0: Set only NEW_CP_GLOBALS upon binding
Pierre Moreau
2016-03-13
1
-1
/
+1
*
nvc0: reset TFB bufctx when we no longer hold a reference to the buffers
Ilia Mirkin
2016-03-06
1
-1
/
+3
*
nvc0: rename 3d binding points to NVC0_BIND_3D_XXX
Samuel Pitoiset
2016-02-22
1
-9
/
+9
*
nvc0: rename 3d dirty flags to NVC0_NEW_3D_XXX
Samuel Pitoiset
2016-02-22
1
-28
/
+28
*
nvc0: rename nvc0_context::dirty to nvc0_context::dirty_3d
Samuel Pitoiset
2016-02-22
1
-28
/
+28
*
nvc0: bind shader buffers for compute on Fermi
Samuel Pitoiset
2016-02-21
1
-3
/
+10
*
nvc0: bind constant buffers for compute on Fermi
Samuel Pitoiset
2016-02-21
1
-1
/
+3
*
nvc0: remove unnecessary includes
Ben Skeggs
2016-02-16
1
-1
/
+0
*
gallium: make image views non-persistent objects
Ilia Mirkin
2016-02-15
1
-1
/
+1
*
nv50,nvc0: Remove duplicate logic from nvc0_set_framebuffer_state()
Edward O'Callaghan
2016-02-14
1
-12
/
+2
*
nvc0: add state management for shader buffers
Ilia Mirkin
2016-01-29
1
-4
/
+44
*
nv50,nvc0: optimize coherent buffer checking at draw time
Samuel Pitoiset
2016-01-03
1
-0
/
+36
*
nv50,nvc0: fix use-after-free when vertex buffers are unbound
Patrick Rudolph
2015-12-09
1
-3
/
+3
*
gallium/drivers/nouveau: Make use of ARRAY_SIZE macro
Edward O'Callaghan
2015-12-06
1
-3
/
+3
*
nv50,nvc0: provide debug messages with shader compilation stats
Ilia Mirkin
2015-11-05
1
-1
/
+2
*
nvc0: share shaders between contexts and build immediately
Ilia Mirkin
2015-10-29
1
-0
/
+3
*
nvc0: do upload-time fixups for interpolation parameters
Ilia Mirkin
2015-10-29
1
-3
/
+0
*
nvc0: move HW queries to nvc0_query_hw.c/h files
Samuel Pitoiset
2015-10-09
1
-1
/
+2
*
nvc0: move nvc0_so_target_save_offset() to its correct location
Samuel Pitoiset
2015-10-09
1
-0
/
+19
*
nvc0: keep track of cb bindings per buffer, use for upload settings
Ilia Mirkin
2015-09-09
1
-0
/
+2
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