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path: root/src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c
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* nv50,nvc0: limit the y-tiling of 3d textures to the first level's tilingIlia Mirkin2015-04-061-3/+3
* nv50,nvc0: add missing depth/stencil formats to tile flag selectionIlia Mirkin2014-09-251-0/+4
* nvc0: don't make 1d staging textures linearIlia Mirkin2014-09-011-1/+0
* nvc0: fix dri3 prime buffer creationDave Airlie2014-06-271-1/+1
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-111-0/+358