| Commit message (Expand) | Author | Age | Files | Lines |
* | nv50,nvc0: buffer resources can be bound as other things down the line | Ilia Mirkin | 2014-11-24 | 1 | -7/+7 |
* | nv50,nvc0: actually check constbufs for invalidation | Ilia Mirkin | 2014-11-24 | 1 | -2/+3 |
* | nv50,nvc0: use clip_halfz setting when creating rasterizer state | Ilia Mirkin | 2014-11-19 | 3 | -2/+5 |
* | nv50: handle inverted render conditions | Tobias Klausmann | 2014-10-26 | 4 | -10/+51 |
* | gallium: introduce PIPE_CAP_CLIP_HALFZ. | Mathias Fröhlich | 2014-10-24 | 1 | -0/+1 |
* | gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa | Marek Olšák | 2014-10-21 | 1 | -0/+2 |
* | nv50,nvc0: fix 3d blit logic for odd depth/stencil formats | Ilia Mirkin | 2014-09-25 | 2 | -7/+18 |
* | nv50,nvc0: add missing depth/stencil formats to tile flag selection | Ilia Mirkin | 2014-09-25 | 1 | -0/+4 |
* | nv50,nvc0: enable ARB_texture_view | Ilia Mirkin | 2014-09-12 | 2 | -3/+3 |
* | gallium: add a texture target to sampler view and a CAP to use it | Ilia Mirkin | 2014-09-12 | 1 | -0/+1 |
* | nouveau: rework reference frame handling | Maarten Lankhorst | 2014-09-11 | 1 | -1/+0 |
* | nouveau: re-allocate bo's on overflow | Maarten Lankhorst | 2014-09-11 | 1 | -2/+37 |
* | nv50,nvc0: get rid of draw module support | Ilia Mirkin | 2014-09-05 | 3 | -111/+0 |
* | nv50: remove unused variables | Ilia Mirkin | 2014-09-01 | 2 | -2/+0 |
* | nv50: attach the buffer bo to the miptree structures | Ilia Mirkin | 2014-09-01 | 1 | -8/+5 |
* | nv50: mt address may not be the underlying bo's start address | Ilia Mirkin | 2014-09-01 | 3 | -12/+14 |
* | nv50: set the miptree address when clearing bo's in vp2 init | Ilia Mirkin | 2014-09-01 | 1 | -0/+2 |
* | nv50: zero out unbound samplers | Ilia Mirkin | 2014-09-01 | 1 | -2/+5 |
* | gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE | Timothy Arceri | 2014-08-27 | 1 | -0/+2 |
* | gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED | Tobias Klausmann | 2014-08-19 | 1 | -0/+1 |
* | gallium/nouveau: handle query_renderer caps | Emil Velikov | 2014-08-15 | 1 | -5/+21 |
* | nv50,nvc0: add support for fine derivatives | Ilia Mirkin | 2014-08-14 | 1 | -1/+1 |
* | gallium: add opcodes/cap for fine derivative support | Ilia Mirkin | 2014-08-14 | 1 | -0/+1 |
* | nvc0: add BPTC format support | Ilia Mirkin | 2014-08-12 | 1 | -0/+7 |
* | gallium: remove PIPE_SHADER_CAP_MAX_ADDRS | Marek Olšák | 2014-08-11 | 1 | -2/+0 |
* | gallium: Move sRGB <-> RGB handling to libmesautil | Jason Ekstrand | 2014-08-04 | 1 | -1/+1 |
* | gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE | Marek Olšák | 2014-07-28 | 1 | -2/+2 |
* | nv50: fix build failure on m68k due to invalid struct alignment assumptions | Thorsten Glaser | 2014-07-17 | 1 | -0/+5 |
* | nvc0: add support for indirect drawing | Christoph Bumiller | 2014-07-15 | 2 | -1/+3 |
* | nv50: do an explicit flush on draw when there are persistent buffers | Ilia Mirkin | 2014-07-03 | 3 | -2/+50 |
* | nv50: disable dedicated ubo upload method | Ilia Mirkin | 2014-07-03 | 1 | -0/+7 |
* | gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT | Ilia Mirkin | 2014-07-03 | 1 | -1/+1 |
* | gallium: add facilities for indirect drawing | Christoph Bumiller | 2014-07-02 | 1 | -0/+1 |
* | gallium: add a cap for max vertex streams | Ilia Mirkin | 2014-07-01 | 1 | -0/+2 |
* | gallium: add an index argument to create_query | Ilia Mirkin | 2014-07-01 | 2 | -2/+2 |
* | nv50: fix dri3 prime buffer creation | Axel Davy | 2014-06-27 | 1 | -2/+6 |
* | nv50: organize screen caps | Ilia Mirkin | 2014-06-19 | 1 | -67/+57 |
* | nv50: make sure to mark first scissor dirty after blit | Ilia Mirkin | 2014-06-16 | 1 | -0/+1 |
* | gallium: create TGSI_PROPERTY to disable viewport and clipping | Christoph Bumiller | 2014-06-02 | 1 | -0/+1 |
* | nv50: count wrapped textures towards the tex_obj count | Joakim Sindholt | 2014-05-23 | 1 | -0/+2 |
* | nv50,nvc0: allow 15,16,30 bpp display formats | Christoph Bumiller | 2014-05-23 | 1 | -4/+4 |
* | nv50,nvc0: handle guard band defines | Christoph Bumiller | 2014-05-23 | 1 | -2/+8 |
* | nv50,nvc0: set constbufs dirty on pipe context switch | Christoph Bumiller | 2014-05-23 | 1 | -0/+4 |
* | nv50: setup scissors on clear_render_target/depth_stencil | Christoph Bumiller | 2014-05-23 | 1 | -2/+18 |
* | nv50,nvc0: always pull out bufctx on context destruction | Christoph Bumiller | 2014-05-23 | 1 | -5/+2 |
* | nv50,nvc0: fix 3d blits with mipmap levels | Ilia Mirkin | 2014-05-21 | 1 | -6/+10 |
* | nv50,nvc0: fix blit 3d path for 1d array textures | Ilia Mirkin | 2014-05-11 | 1 | -0/+6 |
* | nv50,nvc0: leave queries on during blit, turn them on for 2d engine | Ilia Mirkin | 2014-05-11 | 3 | -3/+20 |
* | nv50: fix setting of texture ms info to be per-stage | Ilia Mirkin | 2014-05-11 | 2 | -6/+6 |
* | gallium: add a cap for supporting 4-offset TG4 opcodes | Ilia Mirkin | 2014-05-07 | 1 | -0/+1 |