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path: root/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
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* gallium: add storage_sample_count parameter into is_format_supportedMarek Olšák2018-07-311-0/+1
* nv50: don't assume a rast is set when validating for clearsIlia Mirkin2017-04-021-0/+3
* nv50: fix alphatest for non-blendable formatsIlia Mirkin2016-07-161-0/+36
* nv50: reinstate dedicated constbuf push pathIlia Mirkin2016-06-111-0/+1
* nv50,nvc0: add support for cull distancesTobias Klausmann2016-05-151-2/+3
* nv50: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2016-03-191-2/+0
* nv50: rework nv50_compute_validate_program()Samuel Pitoiset2016-03-191-0/+15
* nv50: rename 3d binding points to NV50_BIND_3D_XXXSamuel Pitoiset2016-03-191-6/+6
* nv50: rename 3d dirty flags to NV50_NEW_3D_XXXSamuel Pitoiset2016-03-191-5/+5
* nv50: rename nv50_context::dirty to nv50_context::dirty_3dSamuel Pitoiset2016-03-191-5/+5
* nv50,nvc0: provide debug messages with shader compilation statsIlia Mirkin2015-11-051-1/+1
* nv50: move HW queries to nv50_query_hw.c/h filesSamuel Pitoiset2015-10-301-3/+4
* nv50: add a header file for nv50_querySamuel Pitoiset2015-10-301-2/+2
* nv50: allow per-sample interpolation to be forced via rastIlia Mirkin2015-10-291-2/+14
* nv50,nvc0: don't base decisions on available pushbuf spaceIlia Mirkin2015-10-111-7/+2
* nv50: fix drawing from tfb, direct-to-pushbuf submitsIlia Mirkin2015-09-051-3/+4
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-1/+1
* nv50: force cache flush when binding a new uboSamuel Pitoiset2015-07-211-0/+2
* nouveau: use bool instead of booleanSamuel Pitoiset2015-07-211-9/+9
* nv50: add support for PIPE_CAP_SAMPLE_SHADINGIlia Mirkin2014-04-261-0/+13
* nv50: implement multiple viewports/scissors, enable ARB_viewport_arrayIlia Mirkin2014-02-121-1/+14
* nv50: fix layerid to be the fp input number rather than vp output numberIlia Mirkin2014-02-061-5/+7
* nv50: rework primid logicIlia Mirkin2014-02-061-1/+3
* nv50: VP_RESULT_MAP_SIZE has to be positiveIlia Mirkin2014-01-271-0/+4
* nv50: enable primitive id generation when it is an FP input without GPIlia Mirkin2014-01-271-9/+4
* nv50: handle gl_Layer writes in GPIlia Mirkin2014-01-271-1/+11
* nv50: add support for geometry shadersBryan Cain2014-01-271-0/+2
* nv50: typecast the result of ffs() to unsignedEmil Velikov2014-01-181-1/+1
* nv50: assert before trying to out-of-bounds access constbufEmil Velikov2014-01-181-0/+2
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-111-0/+623