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path: root/src/gallium/drivers/nouveau/nv30
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* gallium: remove TGSI_OPCODE_SUBMarek Olšák2017-01-052-6/+0
* gallium: remove TGSI_OPCODE_ABSMarek Olšák2017-01-052-6/+0
* gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELYMarek Olšák2017-01-051-0/+1
* gallium: support for native fence fd'sRob Clark2016-12-011-0/+1
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+1
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-151-0/+2
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-081-4/+2
* nv30: set usage to staging so that the buffer is allocated in GARTIlia Mirkin2016-08-311-1/+2
* nv30: only bail on color/depth bpp mismatch when surfaces are swizzledIlia Mirkin2016-08-311-2/+3
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+1
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+4
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-231-0/+1
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-101-2/+4
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-232-2/+2
* gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)Józef Kucia2016-07-201-0/+1
* nv30: Fix "array subscript is below array bounds" compiler warningHans de Goede2016-07-021-2/+1
* nv30: go back to not using viewport validate function for swtnlIlia Mirkin2016-07-012-1/+16
* nv30: fix viewport clipping settings to be based on viewport, not rtIlia Mirkin2016-07-012-17/+11
* gallium: Add a cap for offset_units_unscaledAxel Davy2016-06-251-0/+1
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
* gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all driversIlia Mirkin2016-06-181-0/+1
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-061-0/+1
* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-231-0/+1
* nv30: don't assert when running out of registersIlia Mirkin2016-05-222-3/+1
* nv30: reset the stencil mask when fast-clearingIlia Mirkin2016-05-221-1/+6
* nv30,nv50: add PIPE_SHADER_CAP_PREFERRED_IR supportIlia Mirkin2016-05-221-4/+8
* gallium: Add a pipe cap for arb_cull_distanceTobias Klausmann2016-05-141-0/+1
* gallium: Remove every double semi-colonJakob Sinclair2016-04-261-1/+1
* gallium: add bool return to pipe_context::end_queryNicolai Hähnle2016-04-211-1/+2
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-222-5/+5
* gallium: Add capability for ARB_robust_buffer_access_behavior.Bas Nieuwenhuizen2016-04-121-0/+1
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-121-0/+6
* nv30: Add missing PIPE_SHADER_CAP_INTEGERS to get_shader_param()Hans de Goede2016-04-121-0/+1
* gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENTEdward O'Callaghan2016-04-071-0/+1
* gallium: add CAPs returning PCI device locationMarek Olšák2016-03-091-0/+4
* gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák2016-03-091-1/+2
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGESIlia Mirkin2016-02-151-0/+2
* nv30: add PIPE_QUERY_OCCLUSION_PREDICATE supportIlia Mirkin2016-02-091-2/+5
* gallium: add interface for querying memory usage and sizes (v2)Marek Olšák2016-02-051-0/+1
* gallium: add PIPE_CAP_QUERY_BUFFER_OBJECTIlia Mirkin2016-02-041-0/+1
* gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKSNicolai Hähnle2016-02-031-0/+1
* gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLYNicolai Hähnle2016-02-031-0/+1
* gallium: add GREMEDY_string_markerRob Clark2016-01-211-0/+1
* gallium/st: add pipe_context::generate_mipmap()Charmaine Lee2016-01-141-0/+1
* gallium: add PIPE_CAP_INVALIDATE_BUFFERNicolai Hähnle2016-01-141-0/+1
* gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENTIlia Mirkin2016-01-081-0/+1
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERSIlia Mirkin2016-01-081-0/+2
* gallium: add caps for POSITION and FACE system valuesMarek Olšák2016-01-081-0/+2