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path:
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src
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gallium
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drivers
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nouveau
/
nv30
/
nv30_screen.c
Commit message (
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Author
Age
Files
Lines
...
*
nv30: provide a minimum map buffer alignment
Ilia Mirkin
2015-06-29
1
-1
/
+2
*
tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
Marek Olšák
2015-06-05
1
-0
/
+2
*
nv30: check nouveau_bo_map output of notify bo
Ilia Mirkin
2015-05-23
1
-1
/
+1
*
gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
Marek Olšák
2015-05-12
1
-0
/
+1
*
gallium: add FMA and DFMA opcodes (v3)
Marek Olšák
2015-03-16
1
-0
/
+2
*
gallium: add new double-related shader caps to all the getters
Ilia Mirkin
2015-02-20
1
-0
/
+6
*
gallium: add interface and state tracker support for GL_AMD_pinned_memory
Marek Olšák
2015-02-17
1
-0
/
+1
*
gallium: Add MULTISAMPLE_Z_RESOLVE cap
Axel Davy
2015-02-06
1
-0
/
+1
*
gallium: add a cap to determine whether the driver supports offset_clamp
Ilia Mirkin
2015-02-02
1
-0
/
+1
*
gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEX
Roland Scheidegger
2014-12-16
1
-0
/
+1
*
gallium: introduce PIPE_CAP_CLIP_HALFZ.
Mathias Fröhlich
2014-10-24
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
Marek Olšák
2014-10-21
1
-0
/
+3
*
gallium: add a texture target to sampler view and a CAP to use it
Ilia Mirkin
2014-09-12
1
-0
/
+1
*
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
2014-08-27
1
-0
/
+2
*
gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED
Tobias Klausmann
2014-08-19
1
-0
/
+1
*
gallium/nouveau: handle query_renderer caps
Emil Velikov
2014-08-15
1
-0
/
+20
*
gallium: add opcodes/cap for fine derivative support
Ilia Mirkin
2014-08-14
1
-0
/
+1
*
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
Marek Olšák
2014-08-11
1
-4
/
+0
*
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
Marek Olšák
2014-07-28
1
-4
/
+4
*
gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Ilia Mirkin
2014-07-03
1
-1
/
+1
*
gallium: add facilities for indirect drawing
Christoph Bumiller
2014-07-02
1
-0
/
+1
*
gallium: add a cap for max vertex streams
Ilia Mirkin
2014-07-01
1
-0
/
+1
*
nv30: tidy screen caps, add missing ones
Ilia Mirkin
2014-06-19
1
-16
/
+17
*
nv30: plug some memory leaks on screen destroy and shader compile
Ilia Mirkin
2014-06-19
1
-0
/
+6
*
gallium: create TGSI_PROPERTY to disable viewport and clipping
Christoph Bumiller
2014-06-02
1
-0
/
+1
*
gallium: add a cap for supporting 4-offset TG4 opcodes
Ilia Mirkin
2014-05-07
1
-0
/
+1
*
nouveau: add ARB_buffer_storage support
Ilia Mirkin
2014-05-02
1
-1
/
+1
*
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-0
/
+1
*
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
2014-04-10
1
-0
/
+2
*
gallium: add support for LODQ opcodes.
Dave Airlie
2014-04-07
1
-0
/
+1
*
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
2014-04-02
1
-0
/
+1
*
nouveau: fix fence waiting logic in screen destroy
Ilia Mirkin
2014-03-09
1
-4
/
+10
*
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
2014-02-25
1
-0
/
+1
*
gallium: add texture gather support to gallium (v3)
Dave Airlie
2014-02-25
1
-0
/
+2
*
nouveau: create only 1 shared screen between vdpau and opengl
Maarten Lankhorst
2014-02-12
1
-0
/
+3
*
nv30,nvc0: only claim a single viewport
Ilia Mirkin
2014-02-11
1
-0
/
+2
*
gallium: add geometry shader output limits
Grigori Goronzy
2014-02-09
1
-0
/
+2
*
nv30: report 8 maximum inputs
Ilia Mirkin
2014-02-08
1
-1
/
+1
*
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
2014-02-04
1
-2
/
+0
*
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
2014-01-23
1
-1
/
+0
*
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2013-12-03
1
-0
/
+1
*
gallium: new shader cap bit for the amount of sampler views
Roland Scheidegger
2013-11-28
1
-0
/
+2
*
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
2013-10-26
1
-0
/
+1
*
Move nv30, nv50 and nvc0 to nouveau.
Johannes Obermayr
2013-09-11
1
-0
/
+588
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