diff options
author | Johannes Obermayr <[email protected]> | 2013-08-20 20:14:00 +0200 |
---|---|---|
committer | Christoph Bumiller <[email protected]> | 2013-09-11 21:47:07 +0200 |
commit | 5eb7ff1175a644ffe3b0f1a75cb235400355f9fb (patch) | |
tree | 613342591e12a96725df715853a5e579ba1ec8ea /src/gallium/drivers/nouveau/nv30/nv30_screen.c | |
parent | ebcdaa7bbc3a10fe59447ae77b508ee85eaa582f (diff) |
Move nv30, nv50 and nvc0 to nouveau.
It is planned to ship openSUSE 13.1 with -shared libs.
nouveau.la, nv30.la, nv50.la and nvc0.la are currently LIBADDs in all nouveau
related targets.
This change makes it possible to easily build one shared libnouveau.so which is
then LIBADDed.
Also dlopen will be faster for one library instead of three and build time on
-jX will be reduced.
Whitespace fixes were requested by 'git am'.
Signed-off-by: Johannes Obermayr <[email protected]>
Acked-by: Christoph Bumiller <[email protected]>
Acked-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nv30/nv30_screen.c')
-rw-r--r-- | src/gallium/drivers/nouveau/nv30/nv30_screen.c | 588 |
1 files changed, 588 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c new file mode 100644 index 00000000000..50ddfec3b21 --- /dev/null +++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c @@ -0,0 +1,588 @@ +/* + * Copyright 2012 Red Hat Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: Ben Skeggs + * + */ + +#include "util/u_format.h" +#include "util/u_format_s3tc.h" + +#include "nv_object.xml.h" +#include "nv_m2mf.xml.h" +#include "nv30/nv30-40_3d.xml.h" +#include "nv30/nv01_2d.xml.h" + +#include "nouveau_fence.h" +#include "nv30/nv30_screen.h" +#include "nv30/nv30_context.h" +#include "nv30/nv30_resource.h" +#include "nv30/nv30_format.h" + +#define RANKINE_0397_CHIPSET 0x00000003 +#define RANKINE_0497_CHIPSET 0x000001e0 +#define RANKINE_0697_CHIPSET 0x00000010 +#define CURIE_4097_CHIPSET 0x00000baf +#define CURIE_4497_CHIPSET 0x00005450 +#define CURIE_4497_CHIPSET6X 0x00000088 + +static int +nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nouveau_object *eng3d = screen->eng3d; + + switch (param) { + /* non-boolean capabilities */ + case PIPE_CAP_MAX_RENDER_TARGETS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 13; + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 10; + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 13; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return 16; + case PIPE_CAP_GLSL_FEATURE_LEVEL: + return 120; + /* supported capabilities */ + case PIPE_CAP_TWO_SIDED_STENCIL: + case PIPE_CAP_ANISOTROPIC_FILTER: + case PIPE_CAP_POINT_SPRITE: + case PIPE_CAP_SCALED_RESOLVE: + case PIPE_CAP_OCCLUSION_QUERY: + case PIPE_CAP_QUERY_TIME_ELAPSED: + case PIPE_CAP_QUERY_TIMESTAMP: + case PIPE_CAP_TEXTURE_SHADOW_MAP: + case PIPE_CAP_TEXTURE_SWIZZLE: + case PIPE_CAP_DEPTH_CLIP_DISABLE: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: + case PIPE_CAP_TGSI_TEXCOORD: + case PIPE_CAP_USER_CONSTANT_BUFFERS: + case PIPE_CAP_USER_INDEX_BUFFERS: + return 1; + case PIPE_CAP_USER_VERTEX_BUFFERS: + return 0; + case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: + return 16; + /* nv4x capabilities */ + case PIPE_CAP_BLEND_EQUATION_SEPARATE: + case PIPE_CAP_NPOT_TEXTURES: + case PIPE_CAP_CONDITIONAL_RENDER: + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + case PIPE_CAP_PRIMITIVE_RESTART: + return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; + /* unsupported */ + case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: + case PIPE_CAP_SM3: + case PIPE_CAP_INDEP_BLEND_ENABLE: + case PIPE_CAP_INDEP_BLEND_FUNC: + case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: + case PIPE_CAP_SHADER_STENCIL_EXPORT: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */ + case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: + case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: + case PIPE_CAP_MIN_TEXEL_OFFSET: + case PIPE_CAP_MAX_TEXEL_OFFSET: + case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: + case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: + case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: + case PIPE_CAP_TEXTURE_BARRIER: + case PIPE_CAP_SEAMLESS_CUBE_MAP: + case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: + case PIPE_CAP_CUBE_MAP_ARRAY: + case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: + case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: + case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: + case PIPE_CAP_START_INSTANCE: + case PIPE_CAP_TEXTURE_MULTISAMPLE: + case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: + case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: + case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: + case PIPE_CAP_QUERY_PIPELINE_STATISTICS: + case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: + case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: + return 0; + case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: + return 1; + case PIPE_CAP_ENDIANNESS: + return PIPE_ENDIAN_LITTLE; + default: + debug_printf("unknown param %d\n", param); + return 0; + } +} + +static float +nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nouveau_object *eng3d = screen->eng3d; + + switch (param) { + case PIPE_CAPF_MAX_LINE_WIDTH: + case PIPE_CAPF_MAX_LINE_WIDTH_AA: + return 10.0; + case PIPE_CAPF_MAX_POINT_WIDTH: + case PIPE_CAPF_MAX_POINT_WIDTH_AA: + return 64.0; + case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: + return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0; + case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: + return 15.0; + default: + debug_printf("unknown paramf %d\n", param); + return 0; + } +} + +static int +nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, + enum pipe_shader_cap param) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nouveau_object *eng3d = screen->eng3d; + + switch (shader) { + case PIPE_SHADER_VERTEX: + switch (param) { + case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256; + case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0; + case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: + return 0; + case PIPE_SHADER_CAP_MAX_INPUTS: + return 16; + case PIPE_SHADER_CAP_MAX_CONSTS: + return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6); + case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: + return 1; + case PIPE_SHADER_CAP_MAX_TEMPS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13; + case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: + return 0; + case PIPE_SHADER_CAP_MAX_ADDRS: + return 2; + case PIPE_SHADER_CAP_MAX_PREDS: + case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: + case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + case PIPE_SHADER_CAP_SUBROUTINES: + case PIPE_SHADER_CAP_INTEGERS: + return 0; + default: + debug_printf("unknown vertex shader param %d\n", param); + return 0; + } + break; + case PIPE_SHADER_FRAGMENT: + switch (param) { + case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: + return 4096; + case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: + return 0; + case PIPE_SHADER_CAP_MAX_INPUTS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10; + case PIPE_SHADER_CAP_MAX_CONSTS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32; + case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: + return 1; + case PIPE_SHADER_CAP_MAX_TEMPS: + return 32; + case PIPE_SHADER_CAP_MAX_ADDRS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; + case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: + return 16; + case PIPE_SHADER_CAP_MAX_PREDS: + case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: + case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + case PIPE_SHADER_CAP_SUBROUTINES: + return 0; + default: + debug_printf("unknown fragment shader param %d\n", param); + return 0; + } + break; + default: + return 0; + } +} + +static boolean +nv30_screen_is_format_supported(struct pipe_screen *pscreen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned sample_count, + unsigned bindings) +{ + if (sample_count > 4) + return FALSE; + if (!(0x00000017 & (1 << sample_count))) + return FALSE; + + if (!util_format_is_supported(format, bindings)) { + return FALSE; + } + + /* transfers & shared are always supported */ + bindings &= ~(PIPE_BIND_TRANSFER_READ | + PIPE_BIND_TRANSFER_WRITE | + PIPE_BIND_SHARED); + + return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings; +} + +static void +nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nouveau_pushbuf *push = screen->base.pushbuf; + + *sequence = ++screen->base.fence.sequence; + + BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, *sequence); +} + +static uint32_t +nv30_screen_fence_update(struct pipe_screen *pscreen) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nv04_notify *fence = screen->fence->data; + return *(uint32_t *)((char *)screen->notify->map + fence->offset); +} + +static void +nv30_screen_destroy(struct pipe_screen *pscreen) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + + if (screen->base.fence.current && + screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) { + nouveau_fence_wait(screen->base.fence.current); + nouveau_fence_ref (NULL, &screen->base.fence.current); + } + + nouveau_object_del(&screen->query); + nouveau_object_del(&screen->fence); + nouveau_object_del(&screen->ntfy); + + nouveau_object_del(&screen->sifm); + nouveau_object_del(&screen->swzsurf); + nouveau_object_del(&screen->surf2d); + nouveau_object_del(&screen->m2mf); + nouveau_object_del(&screen->eng3d); + nouveau_object_del(&screen->null); + + nouveau_screen_fini(&screen->base); + FREE(screen); +} + +#define FAIL_SCREEN_INIT(str, err) \ + do { \ + NOUVEAU_ERR(str, err); \ + nv30_screen_destroy(pscreen); \ + return NULL; \ + } while(0) + +struct pipe_screen * +nv30_screen_create(struct nouveau_device *dev) +{ + struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen); + struct pipe_screen *pscreen; + struct nouveau_pushbuf *push; + struct nv04_fifo *fifo; + unsigned oclass = 0; + int ret, i; + + if (!screen) + return NULL; + + switch (dev->chipset & 0xf0) { + case 0x30: + if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f))) + oclass = NV30_3D_CLASS; + else + if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f))) + oclass = NV34_3D_CLASS; + else + if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f))) + oclass = NV35_3D_CLASS; + break; + case 0x40: + if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f))) + oclass = NV40_3D_CLASS; + else + if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f))) + oclass = NV44_3D_CLASS; + break; + case 0x60: + if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f))) + oclass = NV44_3D_CLASS; + break; + default: + break; + } + + if (!oclass) { + NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset); + FREE(screen); + return NULL; + } + + pscreen = &screen->base.base; + pscreen->destroy = nv30_screen_destroy; + pscreen->get_param = nv30_screen_get_param; + pscreen->get_paramf = nv30_screen_get_paramf; + pscreen->get_shader_param = nv30_screen_get_shader_param; + pscreen->context_create = nv30_context_create; + pscreen->is_format_supported = nv30_screen_is_format_supported; + nv30_resource_screen_init(pscreen); + nouveau_screen_init_vdec(&screen->base); + + screen->base.fence.emit = nv30_screen_fence_emit; + screen->base.fence.update = nv30_screen_fence_update; + + ret = nouveau_screen_init(&screen->base, dev); + if (ret) + FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret); + + screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER; + screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER; + if (oclass == NV40_3D_CLASS) { + screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER; + screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER; + } + + fifo = screen->base.channel->data; + push = screen->base.pushbuf; + push->rsvd_kick = 16; + + ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS, + NULL, 0, &screen->null); + if (ret) + FAIL_SCREEN_INIT("error allocating null object: %d\n", ret); + + /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in, + * this means that the address pointed at by the DMA object must + * be 4KiB aligned, which means this object needs to be the first + * one allocated on the channel. + */ + ret = nouveau_object_new(screen->base.channel, 0xbeef1e00, + NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) { + .length = 32 }, sizeof(struct nv04_notify), + &screen->fence); + if (ret) + FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret); + + /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */ + ret = nouveau_object_new(screen->base.channel, 0xbeef0301, + NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) { + .length = 32 }, sizeof(struct nv04_notify), + &screen->ntfy); + if (ret) + FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret); + + /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate + * the remainder of the "notifier block" assigned by the kernel for + * use as query objects + */ + ret = nouveau_object_new(screen->base.channel, 0xbeef0351, + NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) { + .length = 4096 - 128 }, sizeof(struct nv04_notify), + &screen->query); + if (ret) + FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret); + + ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128); + if (ret) + FAIL_SCREEN_INIT("error creating query heap: %d\n", ret); + + LIST_INITHEAD(&screen->queries); + + /* Vertex program resources (code/data), currently 6 of the constant + * slots are reserved to implement user clipping planes + */ + if (oclass < NV40_3D_CLASS) { + nouveau_heap_init(&screen->vp_exec_heap, 0, 256); + nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6); + } else { + nouveau_heap_init(&screen->vp_exec_heap, 0, 512); + nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6); + } + + ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify); + if (ret == 0) + nouveau_bo_map(screen->notify, 0, screen->base.client); + if (ret) + FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret); + + ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass, + NULL, 0, &screen->eng3d); + if (ret) + FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret); + + BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1); + PUSH_DATA (push, screen->eng3d->handle); + BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13); + PUSH_DATA (push, screen->ntfy->handle); + PUSH_DATA (push, fifo->vram); /* TEXTURE0 */ + PUSH_DATA (push, fifo->gart); /* TEXTURE1 */ + PUSH_DATA (push, fifo->vram); /* COLOR1 */ + PUSH_DATA (push, screen->null->handle); /* UNK190 */ + PUSH_DATA (push, fifo->vram); /* COLOR0 */ + PUSH_DATA (push, fifo->vram); /* ZETA */ + PUSH_DATA (push, fifo->vram); /* VTXBUF0 */ + PUSH_DATA (push, fifo->gart); /* VTXBUF1 */ + PUSH_DATA (push, screen->fence->handle); /* FENCE */ + PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */ + PUSH_DATA (push, screen->null->handle); /* UNK1AC */ + PUSH_DATA (push, screen->null->handle); /* UNK1B0 */ + if (screen->eng3d->oclass < NV40_3D_CLASS) { + BEGIN_NV04(push, SUBC_3D(0x03b0), 1); + PUSH_DATA (push, 0x00100000); + BEGIN_NV04(push, SUBC_3D(0x1d80), 1); + PUSH_DATA (push, 3); + + BEGIN_NV04(push, SUBC_3D(0x1e98), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, SUBC_3D(0x17e0), 3); + PUSH_DATA (push, fui(0.0)); + PUSH_DATA (push, fui(0.0)); + PUSH_DATA (push, fui(1.0)); + BEGIN_NV04(push, SUBC_3D(0x1f80), 16); + for (i = 0; i < 16; i++) + PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0); + + BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1); + PUSH_DATA (push, 0); + } else { + BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2); + PUSH_DATA (push, fifo->vram); + PUSH_DATA (push, fifo->vram); /* COLOR3 */ + + BEGIN_NV04(push, SUBC_3D(0x1450), 1); + PUSH_DATA (push, 0x00000004); + + BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */ + PUSH_DATA (push, 0x00000010); + PUSH_DATA (push, 0x01000100); + PUSH_DATA (push, 0xff800006); + + /* vtxprog output routing */ + BEGIN_NV04(push, SUBC_3D(0x1fc4), 1); + PUSH_DATA (push, 0x06144321); + BEGIN_NV04(push, SUBC_3D(0x1fc8), 2); + PUSH_DATA (push, 0xedcba987); + PUSH_DATA (push, 0x0000006f); + BEGIN_NV04(push, SUBC_3D(0x1fd0), 1); + PUSH_DATA (push, 0x00171615); + BEGIN_NV04(push, SUBC_3D(0x1fd4), 1); + PUSH_DATA (push, 0x001b1a19); + + BEGIN_NV04(push, SUBC_3D(0x1ef8), 1); + PUSH_DATA (push, 0x0020ffff); + BEGIN_NV04(push, SUBC_3D(0x1d64), 1); + PUSH_DATA (push, 0x01d300d4); + + BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1); + PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN); + } + + ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS, + NULL, 0, &screen->m2mf); + if (ret) + FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret); + + BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1); + PUSH_DATA (push, screen->m2mf->handle); + BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1); + PUSH_DATA (push, screen->ntfy->handle); + + ret = nouveau_object_new(screen->base.channel, 0xbeef6201, + NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d); + if (ret) + FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret); + + BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1); + PUSH_DATA (push, screen->surf2d->handle); + BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1); + PUSH_DATA (push, screen->ntfy->handle); + + if (dev->chipset < 0x40) + oclass = NV30_SURFACE_SWZ_CLASS; + else + oclass = NV40_SURFACE_SWZ_CLASS; + + ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass, + NULL, 0, &screen->swzsurf); + if (ret) + FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret); + + BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1); + PUSH_DATA (push, screen->swzsurf->handle); + BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1); + PUSH_DATA (push, screen->ntfy->handle); + + if (dev->chipset < 0x40) + oclass = NV30_SIFM_CLASS; + else + oclass = NV40_SIFM_CLASS; + + ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass, + NULL, 0, &screen->sifm); + if (ret) + FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret); + + BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1); + PUSH_DATA (push, screen->sifm->handle); + BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1); + PUSH_DATA (push, screen->ntfy->handle); + BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1); + PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE); + + nouveau_pushbuf_kick(push, push->channel); + + nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE); + return pscreen; +} |