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path: root/src/gallium/drivers/nouveau/nv30/nv30_draw.c
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* gallium: s/unsigned/enum pipe_prim_type/Brian Paul2017-10-271-1/+1
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-101-6/+6
* gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák2017-05-101-3/+4
* nv30: go back to not using viewport validate function for swtnlIlia Mirkin2016-07-011-0/+16
* nv30: fix viewport clipping settings to be based on viewport, not rtIlia Mirkin2016-07-011-13/+0
* draw: nuke the interp parameter from vertex_infoRoland Scheidegger2016-01-071-8/+7
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-1/+1
* nouveau: use bool instead of booleanSamuel Pitoiset2015-07-211-11/+11
* nv30/draw: switch varying hookup logic to know about texcoordsIlia Mirkin2015-05-251-9/+16
* nv30/draw: allocate vertex buffers in gartIlia Mirkin2015-05-251-6/+10
* nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAMIlia Mirkin2015-05-251-3/+3
* nv30/draw: fix indexed draws with swtnl path and a resource index bufferIlia Mirkin2015-05-251-3/+3
* nv30/draw: draw expects constbuf size in bytes, not vec4 unitsIlia Mirkin2015-05-251-1/+1
* nv30/draw: avoid leaving stale pointers in draw stateIlia Mirkin2015-05-251-4/+4
* nv30: avoid doing extra work on clear and hitting unexpected statesIlia Mirkin2015-05-241-2/+2
* nv30: avoid leaking render state and draw shadersIlia Mirkin2015-05-241-0/+7
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-111-0/+506