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path: root/src/gallium/drivers/llvmpipe/lp_state_fs.c
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* llvmpipe: Fix pointer dereference after free.José Fonseca2010-06-181-1/+2
* llvmpipe: limit the number of fragment shader variants kept aroundRoland Scheidegger2010-06-181-32/+86
* llvmpipe: hook up basic gs and multiple constant buffer supportKeith Whitwell2010-06-071-4/+4
* llvmpipe: Number shaders/variants for more reproducible function names in the...José Fonseca2010-06-031-7/+21
* llvmpipe: Centralize all position interpolation in lp_bld_interp.c.José Fonseca2010-06-021-44/+1
* llvmpipe: Use struct lp_shader_input in the interpolator.José Fonseca2010-06-011-2/+7
* llvmpipe: Don't waste time interpolating unused input channels.José Fonseca2010-06-011-1/+13
* llvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.José Fonseca2010-05-311-1/+2
* llvmpipe: Use pointer_to_func() instead of custom wrappers.José Fonseca2010-05-301-1/+2
* llvmpipe: Pass the fs variant to the rasterizer.José Fonseca2010-05-301-4/+1
* llvmpipe: more tweaks to dump_fs_variant_key()Brian Paul2010-05-201-5/+7
* llvmpipe: use util_dump_logicop()Brian Paul2010-05-201-1/+1
* llvmpipe: put variant print/debug code into separate functionBrian Paul2010-05-201-59/+70
* llvmpipe: Remove unnecessary headers.Vinson Lee2010-05-151-1/+0
* llvmpipe: Use GALLIVM_DEBUG opt where applicable.José Fonseca2010-05-151-4/+5
* llvmpipe: silence casting warningsBrian Paul2010-05-131-14/+0
* llvmpipe: Dump fs key's stencil state.José Fonseca2010-05-121-0/+10
* llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca2010-05-121-2/+2
* llvmpipe: Move the opaque flag computation into the variant.José Fonseca2010-05-121-14/+13
* llvmpipe: fix up indexing of blend/colormask state for render targetsBrian Paul2010-05-101-4/+20
* gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps.José Fonseca2010-05-081-2/+2
* llvmpipe: implement occlusion queryQicheng Christopher Li2010-05-061-8/+20
* llvmpipe: Fix alpha blending for formats without alpha channel.José Fonseca2010-05-031-2/+51
* llvmpipe: Remove unused variable.Vinson Lee2010-05-011-2/+0
* llvmpipe: make shader-related functions static, clean-up initializationsBrian Paul2010-04-281-4/+16
* llvmpipe: remove some unneeded shader structure fieldsBrian Paul2010-04-281-5/+2
* llvmpipe: dump shaders if LP_DEBUG=tgsiBrian Paul2010-04-281-0/+5
* llvmpipe: Remove unused variable.Vinson Lee2010-04-261-2/+0
* llvmpipe: Remove unused variable.Vinson Lee2010-04-251-2/+0
* llvmpipe: Remove unused variable.Vinson Lee2010-04-241-2/+0
* llvmpipe: Remove unused variable.Vinson Lee2010-04-241-2/+0
* gallivm: implement indirect addressing over temporariesZack Rusin2010-04-221-1/+1
* llvmpipe: Fix typo in assert.José Fonseca2010-04-221-2/+2
* llvmpipe: Remove unused variable.Vinson Lee2010-04-201-3/+1
* llvmpipe: update commentBrian Paul2010-04-181-1/+1
* llvmpipe: fix color maskingBrian Paul2010-04-161-2/+4
* llvmpipe: remove unneeded declaration (which caused a warning)Brian Paul2010-04-161-1/+0
* llvmpipe: updated #includesBrian Paul2010-04-161-4/+5
* Merge the lp-surface-tiling branch into master.Brian Paul2010-04-161-1/+1
* llvmpipe: Respect pipe_sampler_view::format.José Fonseca2010-04-121-1/+1
* Squashed commit of the following:Keith Whitwell2010-04-101-5/+4
* gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass throughBrian Paul2010-03-181-27/+34
* llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TESTBrian Paul2010-03-181-2/+2
* gallivm/llvmpipe: simplify front/back stencil ref value handlingBrian Paul2010-03-181-3/+4
* llvmpipe: set opaque = FALSE if stencil enabledBrian Paul2010-03-181-0/+1
* llvmpipe: Fix crashes when there is no depth buffer bound.José Fonseca2010-03-181-0/+3
* llvmpipe: remove incorrect depth test checkBrian Paul2010-03-171-4/+1
* llvmpipe: silence some pointer/casting warningsBrian Paul2010-03-171-3/+21
* gallivm/llvmpipe: more asst changes for stencil testingBrian Paul2010-03-171-27/+28
* gallivm/llmvpipe: pass stencil refs state into z/stencil build codeBrian Paul2010-03-171-6/+16