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gallium
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drivers
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llvmpipe
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lp_state_derived.c
Commit message (
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Author
Age
Files
Lines
*
llvmpipe: Respect input interpolators for the shader.
Michal Krol
2009-09-19
1
-2
/
+19
*
llvmpipe: Code generate the texture sampling inside the shader.
José Fonseca
2009-09-07
1
-1
/
+3
*
llvmpipe: Pass fragment context to generated function in a single structure.
José Fonseca
2009-08-29
1
-0
/
+2
*
llvmpipe: Squash the quad pipeline.
José Fonseca
2009-08-29
1
-4
/
+0
*
llvmpipe: Generate the fragment pipeline into a single function.
José Fonseca
2009-08-29
1
-3
/
+2
*
llvmpipe: Back port recent softpipe-opt improvements from Keith.
José Fonseca
2009-08-29
1
-0
/
+2
*
llvmpipe: Code generate alpha testing and append to generated fragment shader.
José Fonseca
2009-08-29
1
-0
/
+5
*
llvmpipe: Split the texture cache from the color/depth/stencil cache.
José Fonseca
2009-08-29
1
-1
/
+2
*
llvmpipe: move all depth/stencil/alpha pixel processing into one stage
Keith Whitwell
2009-08-29
1
-3
/
+1
*
llvmpipe: fix error in scissor state dependencies
Keith Whitwell
2009-08-29
1
-2
/
+10
*
llvmpipe: make some small steps to flush texture cache less frequently
Keith Whitwell
2009-08-29
1
-0
/
+14
*
llvmpipe: remove backwards dependency from tilecache to llvmpipe
Keith Whitwell
2009-08-29
1
-0
/
+22
*
llvmpipe: Rename preprocessor symbols too.
José Fonseca
2009-08-29
1
-12
/
+12
*
llvmpipe: Fork softpipe for experimentation with llvm.
José Fonseca
2009-08-29
1
-0
/
+211