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src
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gallium
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drivers
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llvmpipe
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lp_rast_tri.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
llvmpipe: added simple perf/statistics counting facility
Brian Paul
2010-01-21
1
-0
/
+6
*
llvmpipe: skip 4x4 in/out test code
Brian Paul
2010-01-15
1
-14
/
+4
*
llvmpipe: added comment about lookup-tables vs. computation
Brian Paul
2010-01-15
1
-0
/
+3
*
llvmpipe: generate two shader varients, one omits triangle in/out testing
Brian Paul
2010-01-15
1
-7
/
+4
*
llvmpipe: replace INT_MIN/2 with INT_MIN
Brian Paul
2009-12-17
1
-1
/
+1
*
llvmpipe: improve the in/out test a little
Brian Paul
2009-12-17
1
-2
/
+2
*
llvmpipe: do final the pixel in/out triangle test in the fragment shader
Brian Paul
2009-12-16
1
-101
/
+121
*
llvmpipe: repartition lp_rasterizer state for threading
Brian Paul
2009-12-07
1
-29
/
+33
*
llvmpipe: use LP_DBG() macro everywhere
Brian Paul
2009-12-04
1
-1
/
+2
*
llvmpipe: added assertions
Brian Paul
2009-12-01
1
-3
/
+4
*
llvmpipe: simplify mask computation
Brian Paul
2009-12-01
1
-4
/
+6
*
llvmpipe: replace shifts with multiplies to be clearer
Brian Paul
2009-12-01
1
-18
/
+18
*
llvmpipe: make nr_blocks unsigned
Brian Paul
2009-12-01
1
-3
/
+4
*
llvmpipe: comments, reformatting and assertions in tri rast code
Brian Paul
2009-12-01
1
-47
/
+70
*
llvmpipe: move block list into rast struct
Keith Whitwell
2009-10-20
1
-20
/
+15
*
llvmpipe: build list of 4x4 blocks to be shaded
Keith Whitwell
2009-10-20
1
-12
/
+26
*
llvmpipe: recursive rasterization within a tile
Keith Whitwell
2009-10-20
1
-76
/
+98
*
llvmpipe: precalculate some offsets
Keith Whitwell
2009-10-20
1
-68
/
+12
*
llvmpipe: calculate masks in format desired by shader
Keith Whitwell
2009-10-19
1
-48
/
+34
*
llvmpipe: pre-multiply some constants by fixed_one
Keith Whitwell
2009-10-19
1
-15
/
+11
*
llvmpipe: Reshape the shader input from 8x2 to 4x4.
José Fonseca
2009-10-19
1
-11
/
+8
*
llvmpipe: fixed-point rasterization
Keith Whitwell
2009-10-19
1
-44
/
+44
*
llvmpipe: Only invoke the shader if necessary.
José Fonseca
2009-10-10
1
-1
/
+2
*
llvmpipe: Fix type in tri bounding box check.
José Fonseca
2009-10-09
1
-1
/
+1
*
llvmpipe: just bin whole tiles for now
Keith Whitwell
2009-10-09
1
-0
/
+2
*
llvmpipe: get lp_setup_tri building
Keith Whitwell
2009-10-09
1
-15
/
+22
*
llvmpipe: use union lp_cmd_rast_arg directly, rather than through a pointer
Keith Whitwell
2009-10-09
1
-2
/
+2
*
llvmpipe: triangle struct owns its copy of shader inputs
Keith Whitwell
2009-10-08
1
-3
/
+3
*
llvmpipe: Remove quad headers.
José Fonseca
2009-10-08
1
-1
/
+0
*
llvmpipe: Call lp_rast_shade_quads from tri rasterizer.
José Fonseca
2009-10-08
1
-189
/
+87
*
llvmpipe: rast_tri updates
Keith Whitwell
2009-10-08
1
-14
/
+6
*
llvmpipe: More assorted build fixes.
José Fonseca
2009-10-08
1
-2
/
+2
*
llvmpipe: Update includes and copyright headers.
José Fonseca
2009-10-08
1
-2
/
+2
*
llvmpipe: more wipping
Keith Whitwell
2009-10-08
1
-0
/
+348