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path: root/src/gallium/drivers/llvmpipe/lp_bld_depth.h
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* llvmpipe: reduce alignment requirement for 1d resources from 4x4 to 4x1Roland Scheidegger2013-06-051-0/+2
* llvmpipe: handle z32s8x24 depth/stencil formatRoland Scheidegger2013-05-181-4/+11
* llvmpipe: get rid of depth swizzling.Roland Scheidegger2013-05-031-16/+20
* llvmpipe: Support Z16_UNORM as depth-stencil format.José Fonseca2013-01-291-1/+2
* llvmpipe: Include missing headers in lp_bld_depth.hVinson Lee2011-01-041-0/+4
* gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul2010-11-301-3/+3
* llvmpipe: Unbreak Z32_FLOAT.José Fonseca2010-10-131-0/+6
* llvmpipe: clean up shader pre/postamble, try to catch more early-zKeith Whitwell2010-10-091-1/+14
* llvmpipe: try to be sensible about whether to branch after mask updatesKeith Whitwell2010-10-091-1/+2
* llvmpipe: implement occlusion queryQicheng Christopher Li2010-05-061-1/+2
* gallivm/llvmpipe: move lp_bld_depth.[ch] to llvmpipe/ directoryBrian Paul2010-04-161-0/+66
* llvmpipe: export the tgsi translation code to a common layerZack Rusin2010-02-081-63/+0
* llvmpipe: Make lp_type a regular union.José Fonseca2009-09-141-3/+3
* llvmpipe: Add a bunch of comments.José Fonseca2009-08-291-3/+0
* llvmpipe: Early depth testing.José Fonseca2009-08-291-1/+2
* llvmpipe: Depth test to LLVM IR translation.José Fonseca2009-08-291-0/+65