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path: root/src/gallium/drivers/lima/lima_draw.c
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* gallium: add pipe cap for scissored clears and pass scissor state to clear() ...Mike Blumenkrantz2020-04-291-1/+1
* lima: avoid situations when scissor minx > maxx or miny > maxyVasily Khoruzhick2020-04-051-34/+47
* lima: implement zsbuf reloadIcenowy Zheng2020-03-181-3/+12
* lima: print gp uniforms if gp debug is enabledVasily Khoruzhick2020-03-111-0/+13
* lima: enable minmax cache for index buffersVasily Khoruzhick2020-03-101-3/+14
* lima: rename lima_submit to lima_jobQiang Yu2020-02-171-53/+53
* lima: optinal flush submit in lima_clearQiang Yu2020-02-171-2/+7
* lima: use per submit dump fileQiang Yu2020-02-171-10/+18
* lima: move clear into submit (v2)Qiang Yu2020-02-171-1/+1
* lima: move damage_rect into lima_submitQiang Yu2020-02-171-8/+12
* lima: move resolve into lima_submitQiang Yu2020-02-171-3/+3
* lima: move plbu/vs_cmd_array into lima_submitQiang Yu2020-02-171-2/+5
* lima: track write submits of context (v3)Qiang Yu2020-02-171-0/+3
* lima: make lima_submit one time use drop data (v3)Qiang Yu2020-02-171-0/+2
* lima: add lima_submit_getQiang Yu2020-02-171-9/+15
* lima: move flush code to lima_submit.cQiang Yu2020-02-171-735/+0
* lima: put hardware related info to lima_gpu.hQiang Yu2020-02-171-160/+1
* lima: merge gp/pp submitQiang Yu2020-02-171-23/+28
* lima: move syncobj from lima_submit to lima_contextQiang Yu2020-02-171-1/+4
* lima: add missing resolve check for damage and reloadQiang Yu2020-02-171-3/+3
* lima: add render target to submit by dirty buffer flagsQiang Yu2020-02-171-22/+27
* lima: delay plbu head command generation to flush stage (v2)Qiang Yu2020-02-171-17/+15
* lima: delay add plb buffer to submit when flushQiang Yu2020-02-171-12/+21
* lima: pass array as parameter to PLBU and VS command macrosQiang Yu2020-02-171-10/+12
* lima: remove lima_ctx_buff_va submit flags (v2)Qiang Yu2020-02-171-21/+18
* lima: always add texture bo to submitQiang Yu2020-02-171-2/+1
* lima: handle early-z and pixel kill betterVasily Khoruzhick2020-02-141-5/+19
* lima: create heap buffer with new interface if availableQiang Yu2020-01-301-1/+1
* lima: disable early-z if fragment shader uses discardVasily Khoruzhick2020-01-271-1/+6
* lima: implement invalidate_resource()Vasily Khoruzhick2020-01-231-6/+18
* lima: Fix alpha blendingAndreas Baierl2020-01-161-23/+101
* lima: fix handling of reverse depth rangeVasily Khoruzhick2020-01-161-2/+10
* lima: Add stencil supportAndreas Baierl2020-01-131-24/+35
* lima: implement polygon offsetVasily Khoruzhick2020-01-121-14/+9
* lima: fix viewport clippingVasily Khoruzhick2020-01-121-5/+17
* lima: fix PLBU_CMD_PRIMITIVE_SETUP commandVasily Khoruzhick2020-01-121-8/+14
* lima: fix PP stream terminator sizeVasily Khoruzhick2020-01-051-1/+3
* lima: don't reload and redraw tiles that were not updatedVasily Khoruzhick2020-01-051-7/+63
* lima: postpone PP stream generationVasily Khoruzhick2020-01-051-11/+17
* lima: fix allocation of GP outputs storage for indexed drawVasily Khoruzhick2020-01-031-3/+4
* lima: Rotate dump files after each finished pp frameAndreas Baierl2019-12-191-0/+2
* lima: drop suballocatorVasily Khoruzhick2019-12-191-9/+9
* lima: use single BO for GP outputsVasily Khoruzhick2019-12-191-40/+37
* lima: split draw calls on 64k verticesErico Nunes2019-12-141-48/+97
* lima: refactor indexed draw indices uploadErico Nunes2019-12-141-15/+16
* lima: allocate separate bo to store varyingsErico Nunes2019-12-141-8/+17
* gallium/util: add alignment parameter to util_upload_index_bufferErico Nunes2019-12-141-1/+1
* lima/parser: Add RSW parsingAndreas Baierl2019-12-131-0/+4
* lima: Parse VS and PLBU command stream while making a dumpAndreas Baierl2019-11-171-0/+2
* util: Move gallium's PIPE_FORMAT utils to /util/format/Eric Anholt2019-11-141-1/+1