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path: root/src/gallium/drivers/iris/iris_resolve.c
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* iris: Allow resolving clear color of CCS_D surfaces.Rafael Antognolli2019-07-171-6/+2
* iris: Make iris_has_color_unresolved non-staticKenneth Graunke2019-07-171-6/+6
* iris: Implement INTEL_DEBUG=pc for pipe control logging.Kenneth Graunke2019-06-201-3/+10
* iris: Resolve textures used by the program, not merely bound texturesKenneth Graunke2019-05-031-2/+5
* iris: Support sRGB fast clears even if the colorspaces differ.Rafael Antognolli2019-04-301-1/+2
* iris: Rework image views to store pipe_image_view.Kenneth Graunke2019-04-231-1/+1
* iris: Be less aggressive at postdraw work skippingKenneth Graunke2019-04-181-28/+36
* iris: Clean up compiler warnings about unusedCaio Marcelo de Oliveira Filho2019-03-291-1/+1
* iris: Skip framebuffer resolve tracking if framebuffer isn't dirtyKenneth Graunke2019-03-211-68/+82
* iris: Skip input resolve handling if bindings haven't changedKenneth Graunke2019-03-211-3/+12
* iris: Let blorp update the clear color for us.Rafael Antognolli2019-03-201-4/+6
* iris: Bring back check for srgb and fast clear color.Rafael Antognolli2019-03-201-3/+1
* iris: Make intel_hiz_exec public.Rafael Antognolli2019-03-181-1/+1
* iris: Move depth/stencil flushes so they actually do somethingKenneth Graunke2019-03-111-0/+5
* iris: Fix MOCS for blits and clearsKenneth Graunke2019-03-061-5/+6
* iris: Flag ALL_DIRTY_BINDINGS on aux state change.Rafael Antognolli2019-02-211-19/+23
* iris: Fix aux usage in render resolve codeKenneth Graunke2019-02-211-1/+1
* iris: Flush before hiz_exec.Rafael Antognolli2019-02-211-0/+2
* iris: do flush for buffers stillKenneth Graunke2019-02-211-19/+17
* iris: some initial HiZ bitsKenneth Graunke2019-02-211-6/+106
* iris: consider framebuffer parameter for aux usagesKenneth Graunke2019-02-211-7/+10
* iris: be sure to skip buffers in resolve codeKenneth Graunke2019-02-211-0/+6
* iris: add some draw resolve hooksKenneth Graunke2019-02-211-32/+206
* iris: Initial import of resolve codeKenneth Graunke2019-02-211-0/+854
* iris: Only resolve inputs for actual shader stagesKenneth Graunke2019-02-211-9/+4
* iris: Drop continues in resolveKenneth Graunke2019-02-211-5/+0
* iris: Replace num_textures etc with a bitmask we can scanKenneth Graunke2019-02-211-2/+8
* iris: actually flush for storage imagesKenneth Graunke2019-02-211-0/+16
* iris: tidy more warningsKenneth Graunke2019-02-211-2/+0
* iris: z_res -> s_resKenneth Graunke2019-02-211-1/+1
* iris: precompute hashes for cache trackingKenneth Graunke2019-02-211-9/+11
* iris: proper cache trackingKenneth Graunke2019-02-211-1/+113
* iris: Move cache tracking to iris_resolve.cKenneth Graunke2019-02-211-0/+164