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path:
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src
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gallium
/
drivers
/
i915
/
i915_screen.c
Commit message (
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)
Author
Age
Files
Lines
*
gallium: add GREMEDY_string_marker
Rob Clark
2016-01-21
1
-0
/
+1
*
gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
2016-01-14
1
-0
/
+1
*
gallium: add PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
2016-01-14
1
-0
/
+1
*
gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
Ilia Mirkin
2016-01-08
1
-0
/
+1
*
gallium: add caps for POSITION and FACE system values
Marek Olšák
2016-01-08
1
-0
/
+2
*
gallium: add caps to expose support for multi indirect draws
Ilia Mirkin
2016-01-07
1
-0
/
+2
*
gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H/PK2H support
Ilia Mirkin
2016-01-03
1
-0
/
+1
*
gallium: add PIPE_CAP_DRAW_PARAMETERS
Ilia Mirkin
2015-12-30
1
-0
/
+1
*
gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototype
Ilia Mirkin
2015-11-11
1
-0
/
+1
*
gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
Marek Olšák
2015-10-28
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
2015-10-20
1
-0
/
+2
*
gallium: add PIPE_CAP_SHAREABLE_SHADERS
Marek Olšák
2015-10-20
1
-0
/
+1
*
gallium: add per-sample interpolation control into rasterizer statOAe
Marek Olšák
2015-10-03
1
-0
/
+1
*
gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supported
Ilia Mirkin
2015-09-13
1
-0
/
+1
*
gallium: add an interface for EXT_depth_bounds_test
Marek Olšák
2015-08-14
1
-0
/
+1
*
gallium: add support for GLES texture float extensions (v3)
Marek Olšák
2015-08-14
1
-0
/
+2
*
gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Marek Olšák
2015-07-16
1
-0
/
+1
*
gallium: remove redundant pipe_context::fence_signalled
Marek Olšák
2015-07-05
1
-10
/
+0
*
gallium: handle fence_finish timeout in various drivers
Marek Olšák
2015-07-05
1
-0
/
+3
*
tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
Marek Olšák
2015-06-05
1
-0
/
+1
*
gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
Marek Olšák
2015-05-12
1
-0
/
+1
*
gallium: implement get_device_vendor() for existing drivers
Giuseppe Bilotta
2015-03-23
1
-0
/
+7
*
gallium: add FMA and DFMA opcodes (v3)
Marek Olšák
2015-03-16
1
-0
/
+1
*
gallium: add new double-related shader caps to all the getters
Ilia Mirkin
2015-02-20
1
-0
/
+4
*
gallium: add interface and state tracker support for GL_AMD_pinned_memory
Marek Olšák
2015-02-17
1
-0
/
+1
*
gallium: Add MULTISAMPLE_Z_RESOLVE cap
Axel Davy
2015-02-06
1
-0
/
+1
*
gallium: add a cap to determine whether the driver supports offset_clamp
Ilia Mirkin
2015-02-02
1
-0
/
+1
*
gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEX
Roland Scheidegger
2014-12-16
1
-0
/
+1
*
i915g: Add back 4444 and 5551 formats
Stéphane Marchesin
2014-11-22
1
-0
/
+4
*
i915g: we also have more than 0 viewports!
Kenneth Graunke
2014-11-12
1
-0
/
+3
*
gallium: introduce PIPE_CAP_CLIP_HALFZ.
Mathias Fröhlich
2014-10-24
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
Marek Olšák
2014-10-21
1
-0
/
+2
*
gallium: add a texture target to sampler view and a CAP to use it
Ilia Mirkin
2014-09-12
1
-0
/
+1
*
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
2014-08-27
1
-0
/
+3
*
gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED
Tobias Klausmann
2014-08-19
1
-0
/
+1
*
gallium/ilo: handle query_renderer caps
Emil Velikov
2014-08-15
1
-1
/
+1
*
gallium/i915: handle query_renderer caps
Emil Velikov
2014-08-15
1
-0
/
+23
*
gallium: add opcodes/cap for fine derivative support
Ilia Mirkin
2014-08-14
1
-0
/
+1
*
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
Marek Olšák
2014-08-11
1
-2
/
+0
*
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
Marek Olšák
2014-07-28
1
-2
/
+2
*
gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Ilia Mirkin
2014-07-03
1
-1
/
+1
*
gallium: add facilities for indirect drawing
Christoph Bumiller
2014-07-02
1
-0
/
+1
*
gallium: add a cap for max vertex streams
Ilia Mirkin
2014-07-01
1
-0
/
+1
*
i915g: Remove 4444 and 5551 formats
Stéphane Marchesin
2014-06-05
1
-4
/
+0
*
gallium: create TGSI_PROPERTY to disable viewport and clipping
Christoph Bumiller
2014-06-02
1
-0
/
+1
*
i915g: Support B5G5R5A1 render targets and textures
Stéphane Marchesin
2014-05-28
1
-0
/
+2
*
i915g: Support R4G4B4A4 render targets and textures
Stéphane Marchesin
2014-05-28
1
-0
/
+2
*
gallium: add a cap for supporting 4-offset TG4 opcodes
Ilia Mirkin
2014-05-07
1
-0
/
+1
*
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-0
/
+1
*
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
2014-04-10
1
-0
/
+2
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