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path: root/src/gallium/drivers/i915/i915_resource_texture.c
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* gallium/drivers: Sanitize NULL checks into canonical formEdward O'Callaghan2015-12-061-2/+2
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-4/+4
* Fix a few typosZoë Blade2015-04-271-1/+1
* i915g: Implement EGL_EXT_image_dma_buf_importStéphane Marchesin2015-04-011-1/+1
* i915g: Align all texture dimensions to the next POTStéphane Marchesin2014-11-221-28/+29
* i915g: Fix offset for level != 0Stéphane Marchesin2014-11-221-1/+1
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-4/+4
* gallium/u_blitter: remove useless parameters from some functionsMarek Olšák2013-12-141-2/+1
* i915: Use Y tiling for texturesStéphane Marchesin2013-05-081-2/+7
* gallium: extend pipe_context::flush for it to accept an END_OF_FRAME flagMarek Olšák2013-01-041-2/+2
* gallium: remove unused data pointer from pipe_transferMarek Olšák2012-10-181-1/+0
* gallium: unify transfer functionsMarek Olšák2012-10-111-55/+37
* i915g: Use X tiling for texturesStéphane Marchesin2012-10-021-7/+2
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-2/+1
* gallium/u_blitter: add a query for checking whether copying is supportedMarek Olšák2012-08-041-5/+2
* Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"Marek Olšák2012-03-051-6/+1
* gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLYMarek Olšák2012-01-051-1/+6
* i915g: Implement GL_STREAM_* for textures by using untiled textures.Stéphane Marchesin2011-12-011-1/+1
* i915g: Fix staging texture uploads a bit.Stéphane Marchesin2011-06-281-5/+1
* i915g: Fix u_blitter comment.Stéphane Marchesin2011-06-271-1/+2
* i915g: Fix point sprites.Stéphane Marchesin2011-06-241-26/+175
* i915g: don't destroy a texture buffer if it's NULL.Stéphane Marchesin2011-06-061-1/+2
* i915g: enable X-tiling for s3tc texturesDaniel Vetter2011-04-301-2/+1
* i915g: fix transfer coherencyDaniel Vetter2011-03-121-0/+3
* i915g: use y-tiling when the blitter is not usedDaniel Vetter2011-03-121-1/+4
* gallium: kill is_resource_referencedMarek Olšák2011-03-111-1/+0
* i915g: Move debug fields to screenJakob Bornecrantz2011-02-211-1/+1
* i915g: Rework texture tiling a bitJakob Bornecrantz2011-02-211-14/+8
* i915g: Use slab allocator for transfersJakob Bornecrantz2011-01-211-3/+13
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-23/+18
* i915g: Improve debug printing for texturesJakob Bornecrantz2010-12-021-4/+21
* i915g: enable x-tiling for render targetsDaniel Vetter2010-12-021-4/+0
* i915g: enable X-tiling for texturesDaniel Vetter2010-12-021-0/+24
* i915g: don't pot-align stride for tiled buffersDaniel Vetter2010-12-021-2/+3
* i915g: postpone mipmap/face offset calculationDaniel Vetter2010-12-021-17/+25
* i915g: return tiling in iws->buffer_from_handleDaniel Vetter2010-12-021-1/+3
* i915g: switch to tiled allocations, kill set_fenceDaniel Vetter2010-12-021-14/+2
* i915g: drop alignment parameter from iws->buffer_createDaniel Vetter2010-12-021-1/+1
* i915g: s/hw_tiled/tilingDaniel Vetter2010-11-211-4/+4
* i915g: rip out ->sw_tiledDaniel Vetter2010-11-211-1/+0
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-201-1/+4
* i915g: Set total_nblocksy in from_handleJakob Bornecrantz2010-07-221-0/+1
* i915g: Add some debug prints in texture codeJakob Bornecrantz2010-07-221-6/+10
* i915g: Remove broken power of two functionJakob Bornecrantz2010-04-181-16/+8
* i915g: Add some helper functionsJakob Bornecrantz2010-04-181-7/+19
* i915g: Fix cubemap layoutsJakob Bornecrantz2010-04-181-101/+121
* i915g: Clean and add some debug printingJakob Bornecrantz2010-04-181-8/+18
* i915g: Create a special 2D layout helperJakob Bornecrantz2010-04-151-27/+30
* i915g: Fix 2D layoutsJakob Bornecrantz2010-04-151-12/+17
* i915g: Remove unused argsJakob Bornecrantz2010-04-151-51/+20