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path:
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src
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gallium
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drivers
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i915
/
i915_fpc_translate.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
i915g: Remove a few unused variables
Eduardo Lima Mitev
2017-08-28
1
-16
/
+0
*
gallium: remove TGSI opcode SCS
Marek Olšák
2017-08-22
1
-64
/
+0
*
gallium: remove TGSI opcode XPD
Marek Olšák
2017-08-22
1
-26
/
+0
*
gallium: remove TGSI opcode DPH
Marek Olšák
2017-08-22
1
-11
/
+0
*
gallium: remove TGSI_OPCODE_SUB
Marek Olšák
2017-01-05
1
-11
/
+0
*
gallium: remove TGSI_OPCODE_ABS
Marek Olšák
2017-01-05
1
-9
/
+0
*
i915g: Fix typo in i915_translate_instruction()
Rhys Kidd
2016-08-29
1
-1
/
+1
*
i915g: s/Elements/ARRAY_SIZE/
Brian Paul
2016-05-03
1
-2
/
+2
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-1
/
+1
*
gallium: remove TGSI_SAT_MINUS_PLUS_ONE
Marek Olšák
2015-05-20
1
-1
/
+1
*
i915g: Use the actual MIN instruction.
Kenneth Graunke
2015-02-17
1
-15
/
+1
*
i915g: Don't write constants past I915_MAX_CONSTANT
Stéphane Marchesin
2014-11-22
1
-1
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
i915g: Add more optimizations
Stéphane Marchesin
2013-09-04
1
-8
/
+9
*
tgsi: rename the TGSI fragment kill opcodes
Brian Paul
2013-07-12
1
-5
/
+3
*
gallium/drivers: handle TGSI_OPCODE_CEIL
Christoph Bumiller
2012-05-09
1
-0
/
+16
*
i915g: Fix fallout from 8e4540ec2a82e72be491bc8fe23c10551d29a96c
Stéphane Marchesin
2012-02-24
1
-4
/
+10
*
i915g: Fix comment.
Stéphane Marchesin
2012-02-12
1
-1
/
+1
*
i915g: Separate declarations and program in the fragment program struct.
Stéphane Marchesin
2012-02-12
1
-5
/
+14
*
i915g: Allocate tmp for KILP
Stéphane Marchesin
2011-12-30
1
-0
/
+2
*
i915g: Implement KILP.
Stéphane Marchesin
2011-12-19
1
-3
/
+12
*
i915g: Fix comment.
Stéphane Marchesin
2011-10-05
1
-1
/
+1
*
i915g: Don't generate useless swizzles before texture accesses.
Stéphane Marchesin
2011-09-22
1
-2
/
+31
*
i915g: Fix whitespace.
Stéphane Marchesin
2011-09-22
1
-13
/
+13
*
i915g: Add ifdef'd out code to dump compiled shaders.
Stéphane Marchesin
2011-09-21
1
-0
/
+4
*
i915g: Fix whitespace.
Stephane Marchesin
2011-08-04
1
-1
/
+1
*
i915g: move declaration before code
Brian Paul
2011-07-14
1
-1
/
+2
*
i915g: introduce the tiny shader optimizer.
Stéphane Marchesin
2011-07-06
1
-95
/
+100
*
i915g: Add comment about DDX/DDY.
Stéphane Marchesin
2011-07-06
1
-0
/
+1
*
i915g: Try to do better in the shader compiler.
Stéphane Marchesin
2011-06-29
1
-5
/
+9
*
i915g: Move definition of M_PI in i915_fpc_translate.c
Jon TURNEY
2011-06-29
1
-5
/
+3
*
i915g: Fix unimplemented Abs comment.
Stéphane Marchesin
2011-06-29
1
-1
/
+1
*
i915g: Fix comment about sin/cos constants.
Stéphane Marchesin
2011-06-28
1
-2
/
+2
*
i915g: Add a debug_printf when we get the Abs flag.
Stéphane Marchesin
2011-06-28
1
-0
/
+3
*
i915g: Improve SIN/COS a bit.
Stéphane Marchesin
2011-06-28
1
-20
/
+20
*
i915g: Fix a bug in facing.
Stéphane Marchesin
2011-06-27
1
-3
/
+0
*
i915g: initial support for SEMANTIC_FACE.
Stéphane Marchesin
2011-06-27
1
-0
/
+9
*
i915g: Implement fake DDX/DDY.
Stéphane Marchesin
2011-06-27
1
-0
/
+12
*
i915g: Fix gl_FragCoord.
Stéphane Marchesin
2011-06-27
1
-43
/
+6
*
i915g: Fix comment.
Stéphane Marchesin
2011-06-22
1
-1
/
+1
*
i915g: Do generic remapping.
Stéphane Marchesin
2011-06-06
1
-75
/
+95
*
i915g: implement more opcodes.
Stéphane Marchesin
2011-06-06
1
-12
/
+82
*
i915g: implement TGSI_OPCODE_SEQ.
Stéphane Marchesin
2011-06-06
1
-0
/
+28
*
i915g: handle varyings properly.
Stéphane Marchesin
2011-06-06
1
-2
/
+8
*
i915g: Use tgsi_info from fragment shader instead
Jakob Bornecrantz
2011-03-05
1
-4
/
+1
*
i915g: use passthough shader for empty fragment programs
Daniel Vetter
2011-03-04
1
-3
/
+15
*
i915g: Ignore color0 writes all cbufs tgsi property
Jakob Bornecrantz
2010-12-27
1
-0
/
+8
*
tgsi: rename fields of tgsi_full_src_register to reduce verbosity
Keith Whitwell
2009-11-24
1
-10
/
+10
*
tgsi: rename fields of tgsi_full_dst_register to reduce verbosity
Keith Whitwell
2009-11-24
1
-5
/
+5
*
tgsi: rename fields of tgsi_full_declaration to reduce verbosity
Keith Whitwell
2009-11-24
1
-4
/
+4
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